Search Options

Results per page
Sort
Preferred Languages
Advance

Results 11 - 20 of 107 for pmap (0.08 sec)

  1. src/runtime/map_fast64.go

    )
    
    func mapaccess1_fast64(t *maptype, h *hmap, key uint64) unsafe.Pointer {
    	if raceenabled && h != nil {
    		callerpc := getcallerpc()
    		racereadpc(unsafe.Pointer(h), callerpc, abi.FuncPCABIInternal(mapaccess1_fast64))
    	}
    	if h == nil || h.count == 0 {
    		return unsafe.Pointer(&zeroVal[0])
    	}
    	if h.flags&hashWriting != 0 {
    		fatal("concurrent map read and map write")
    	}
    	var b *bmap
    	if h.B == 0 {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 23 01:17:26 UTC 2024
    - 14.1K bytes
    - Viewed (0)
  2. src/runtime/map_fast32.go

    )
    
    func mapaccess1_fast32(t *maptype, h *hmap, key uint32) unsafe.Pointer {
    	if raceenabled && h != nil {
    		callerpc := getcallerpc()
    		racereadpc(unsafe.Pointer(h), callerpc, abi.FuncPCABIInternal(mapaccess1_fast32))
    	}
    	if h == nil || h.count == 0 {
    		return unsafe.Pointer(&zeroVal[0])
    	}
    	if h.flags&hashWriting != 0 {
    		fatal("concurrent map read and map write")
    	}
    	var b *bmap
    	if h.B == 0 {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 23 01:17:26 UTC 2024
    - 13.9K bytes
    - Viewed (0)
  3. src/cmd/vendor/golang.org/x/text/cases/map.go

    // Annex #29, "Unicode Text Segmentation." For each word boundary, find the
    // first cased character F following the word boundary. If F exists, map F to
    // Titlecase_Mapping(F); then map all characters C between F and the following
    // word boundary to Lowercase_Mapping(C).
    func (t *titleCaser) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Jan 24 13:01:26 UTC 2024
    - 22.7K bytes
    - Viewed (0)
  4. src/cmd/vendor/golang.org/x/telemetry/internal/mmap/mmap.go

    // license that can be found in the LICENSE file.
    
    // This package is a lightly modified version of the mmap code
    // in github.com/google/codesearch/index.
    
    // The mmap package provides an abstraction for memory mapping files
    // on different platforms.
    package mmap
    
    import (
    	"os"
    )
    
    // The backing file is never closed, so Data
    // remains valid for the lifetime of the process.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Jan 30 21:40:49 UTC 2024
    - 1002 bytes
    - Viewed (0)
  5. src/cmd/vendor/golang.org/x/tools/go/types/typeutil/map.go

    // == cannot be used to check for equivalence, and thus we cannot
    // simply use a Go map.
    //
    // Just as with map[K]V, a nil *Map is a valid empty map.
    //
    // Not thread-safe.
    type Map struct {
    	hasher Hasher             // shared by many Maps
    	table  map[uint32][]entry // maps hash to bucket; entry.key==nil means unused
    	length int                // number of map entries
    }
    
    // entry is an entry (key/value association) in a hash bucket.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 03 02:38:00 UTC 2024
    - 13.9K bytes
    - Viewed (0)
  6. src/cmd/compile/internal/walk/builtin.go

    	t := n.Type()
    	hmapType := reflectdata.MapType()
    	hint := n.Len
    
    	// var h *hmap
    	var h ir.Node
    	if n.Esc() == ir.EscNone {
    		// Allocate hmap on stack.
    
    		// var hv hmap
    		// h = &hv
    		h = stackTempAddr(init, hmapType)
    
    		// Allocate one bucket pointed to by hmap.buckets on stack if hint
    		// is not larger than BUCKETSIZE. In case hint is larger than
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Mar 08 22:35:22 UTC 2024
    - 31.2K bytes
    - Viewed (0)
  7. src/go/types/map.go

    // Source: ../../cmd/compile/internal/types2/map.go
    
    // Copyright 2011 The Go Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style
    // license that can be found in the LICENSE file.
    
    package types
    
    // A Map represents a map type.
    type Map struct {
    	key, elem Type
    }
    
    // NewMap returns a new map for the given key and element types.
    func NewMap(key, elem Type) *Map {
    	return &Map{key: key, elem: elem}
    }
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Apr 03 18:48:38 UTC 2024
    - 781 bytes
    - Viewed (0)
  8. src/sync/map.go

    // The zero Map is empty and ready for use. A Map must not be copied after first use.
    //
    // In the terminology of [the Go memory model], Map arranges that a write operation
    // “synchronizes before” any read operation that observes the effect of the write, where
    // read and write operations are defined as follows.
    // [Map.Load], [Map.LoadAndDelete], [Map.LoadOrStore], [Map.Swap], [Map.CompareAndSwap],
    // and [Map.CompareAndDelete] are read operations;
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Jun 07 21:14:51 UTC 2024
    - 15.6K bytes
    - Viewed (0)
  9. src/cmd/compile/internal/dwarfgen/dwinl.go

    	// produced by the inliner will wind up in the vmap[0] entry.
    	vmap := make(map[int32][]*dwarf.Var)
    
    	// Now walk the dwarf vars and partition them based on whether they
    	// were produced by the inliner (dwv.InlIndex > 0) or were original
    	// vars/params from the function (dwv.InlIndex == 0).
    	for _, dwv := range dwVars {
    
    		vmap[dwv.InlIndex] = append(vmap[dwv.InlIndex], dwv)
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Feb 26 20:45:07 UTC 2024
    - 12.8K bytes
    - Viewed (0)
  10. src/internal/abi/map.go

    // Copyright 2023 The Go Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style
    // license that can be found in the LICENSE file.
    
    package abi
    
    // Map constants common to several packages
    // runtime/runtime-gdb.py:MapTypePrinter contains its own copy
    const (
    	// Maximum number of key/elem pairs a bucket can hold.
    	MapBucketCountBits = 3 // log2 of number of elements in a bucket.
    	MapBucketCount     = 1 << MapBucketCountBits
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 22 20:09:01 UTC 2024
    - 719 bytes
    - Viewed (0)
Back to top