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Results 1 - 10 of 419 for signalfd (0.19 sec)
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src/cmd/vendor/golang.org/x/sys/unix/mkerrors.sh
} printf("}\n\n"); printf("\n\n// Signal table\n"); printf("var signalList = [...]struct {\n"); printf("\tnum syscall.Signal\n"); printf("\tname string\n"); printf("\tdesc string\n"); printf("} {\n"); qsort(signals, nelem(signals), sizeof signals[0], tuplecmp); for(i=0; i<nelem(signals); i++) { e = signals[i].num; if(i > 0 && signals[i-1].num == e) continue;
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Jun 04 16:19:04 UTC 2024 - 20.2K bytes - Viewed (0) -
src/cmd/vendor/golang.org/x/sys/unix/syscall_linux.go
} return int(w>>shift) & 0xFF } func (w WaitStatus) Signal() syscall.Signal { if !w.Signaled() { return -1 } return syscall.Signal(w & mask) } func (w WaitStatus) StopSignal() syscall.Signal { if !w.Stopped() { return -1 } return syscall.Signal(w>>shift) & 0xFF } func (w WaitStatus) TrapCause() int { if w.StopSignal() != SIGTRAP { return -1 }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Mar 07 05:26:45 UTC 2024 - 77.5K bytes - Viewed (0) -
src/os/signal/signal.go
// signals no longer need to be diverted to the context. func NotifyContext(parent context.Context, signals ...os.Signal) (ctx context.Context, stop context.CancelFunc) { ctx, cancel := context.WithCancel(parent) c := &signalCtx{ Context: ctx, cancel: cancel, signals: signals, } c.ch = make(chan os.Signal, 1) Notify(c.ch, c.signals...) if ctx.Err() == nil { go func() {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Feb 26 21:33:12 UTC 2024 - 8.3K bytes - Viewed (0) -
src/cmd/vendor/golang.org/x/sys/unix/zsyscall_linux.go
if e1 != 0 { err = errnoErr(e1) } return } // THIS FILE IS GENERATED BY THE COMMAND AT THE TOP; DO NOT EDIT func signalfd(fd int, sigmask *Sigset_t, maskSize uintptr, flags int) (newfd int, err error) { r0, _, e1 := Syscall6(SYS_SIGNALFD4, uintptr(fd), uintptr(unsafe.Pointer(sigmask)), uintptr(maskSize), uintptr(flags), 0, 0) newfd = int(r0)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Mar 07 05:26:45 UTC 2024 - 54.6K bytes - Viewed (0) -
cmd/signals.go
exit(stopProcess()) case osSignal := <-globalOSSignalCh: logger.Info("Exiting on signal: %s", strings.ToUpper(osSignal.String())) daemon.SdNotify(false, daemon.SdNotifyStopping) exit(stopProcess()) case signal := <-globalServiceSignalCh: switch signal { case serviceRestart: logger.Info("Restarting on service signal") daemon.SdNotify(false, daemon.SdNotifyReloading) stop := stopProcess()
Registered: Sun Jun 16 00:44:34 UTC 2024 - Last Modified: Wed May 01 17:57:52 UTC 2024 - 2.8K bytes - Viewed (0) -
staging/src/k8s.io/apiserver/pkg/server/genericapiserver_graceful_termination_test.go
// an asynchronous process. signals.AfterShutdownDelayDuration = wrapLifecycleSignal(t, signals.AfterShutdownDelayDuration, before, nil) signals.PreShutdownHooksStopped = wrapLifecycleSignal(t, signals.PreShutdownHooksStopped, before, nil) signals.NotAcceptingNewRequest = wrapLifecycleSignal(t, signals.NotAcceptingNewRequest, before, nil) signals.HTTPServerStoppedListening = wrapLifecycleSignal(t, signals.HTTPServerStoppedListening, before, nil)
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Mon Apr 29 18:59:21 UTC 2024 - 38.3K bytes - Viewed (0) -
src/syscall/syscall_js.go
} // A Signal is a number describing a process signal. // It implements the [os.Signal] interface. type Signal int const ( _ Signal = iota SIGCHLD SIGINT SIGKILL SIGTRAP SIGQUIT SIGTERM ) func (s Signal) Signal() {} func (s Signal) String() string { if 0 <= s && int(s) < len(signals) { str := signals[s] if str != "" { return str }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Feb 26 21:03:59 UTC 2024 - 6.7K bytes - Viewed (0) -
src/runtime/signal_unix.go
flags = sigtable[sig].flags } // If the signal is ignored, raising the signal is no-op. if handler == _SIG_IGN || (handler == _SIG_DFL && flags&_SigIgn != 0) { return } // Reset the signal handler and raise the signal. // We are currently running inside a signal handler, so the // signal is blocked. We need to unblock it before raising the // signal, or the signal we raise will be ignored until we return
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 10 16:04:54 UTC 2024 - 45K bytes - Viewed (0) -
src/runtime/sigqueue.go
} } } // signalWaitUntilIdle waits until the signal delivery mechanism is idle. // This is used to ensure that we do not drop a signal notification due // to a race between disabling a signal and receiving a signal. // This assumes that signal delivery has already been disabled for // the signal(s) in question, and here we are just waiting to make sure // that all the signals have been delivered to the user channels
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Mar 25 19:53:03 UTC 2024 - 7.6K bytes - Viewed (0) -
src/os/signal/doc.go
asynchronous signal, a Go signal handler will be installed for that signal. If, later, Reset is called for that signal, the original handling for that signal will be reinstalled, restoring the non-Go signal handler if any. Go code built without -buildmode=c-archive or -buildmode=c-shared will install a signal handler for the asynchronous signals listed above, and save any existing signal handler. If a signal is delivered to a
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Jun 07 18:11:00 UTC 2024 - 11K bytes - Viewed (0)