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src/regexp/regexp.go
// split up by the size of the execution queues. // matchPool[i] machines have queue size matchSize[i]. // On a 64-bit system each queue entry is 16 bytes, // so matchPool[0] has 16*2*128 = 4kB queues, etc. // The final matchPool is a catch-all for very large queues. var ( matchSize = [...]int{128, 512, 2048, 16384, 0} matchPool [len(matchSize)]sync.Pool ) // get returns a machine to use for matching re.
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