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Results 41 - 50 of 246 for Idle (0.29 sec)
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src/net/tcpsock_solaris.go
return &OpError{Op: "set", Net: c.fd.net, Source: c.fd.laddr, Addr: c.fd.raddr, Err: err} } if unix.SupportTCPKeepAliveIdleIntvlCNT() { if err := setKeepAliveIdle(c.fd, config.Idle); err != nil { return &OpError{Op: "set", Net: c.fd.net, Source: c.fd.laddr, Addr: c.fd.raddr, Err: err} } if err := setKeepAliveInterval(c.fd, config.Interval); err != nil {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Apr 15 03:10:07 UTC 2024 - 1.3K bytes - Viewed (0) -
src/net/tcpsock.go
// // If the Idle, Interval, or Count fields are zero, a default value is chosen. // If a field is negative, the corresponding socket-level option will be left unchanged. // // Note that prior to Windows 10 version 1709, neither setting Idle and Interval // separately nor changing Count (which is usually 10) is supported. // Therefore, it's recommended to set both Idle and Interval to non-negative values
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Apr 15 03:10:07 UTC 2024 - 13.7K bytes - Viewed (0) -
platforms/core-runtime/launcher/src/main/java/org/gradle/launcher/daemon/server/api/DaemonStateControl.java
* * <p>The daemon will stop accepting new work, so that subsequent calls to {@link #runCommand} will fail with {@link DaemonUnavailableException}. */ void requestStop(String reason); /**
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Sun May 05 22:24:02 UTC 2024 - 3.6K bytes - Viewed (0) -
platforms/core-execution/workers/src/integTest/groovy/org/gradle/workers/internal/WorkerDaemonLifecycleTest.groovy
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Sep 22 09:36:27 UTC 2023 - 6.4K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
} /** * A callback to be invoked each time the dispatcher becomes idle (when the number of running * calls returns to zero). * * Note: The time at which a [call][Call] is considered idle is different depending on whether it * was run [asynchronously][Call.enqueue] or [synchronously][Call.execute]. Asynchronous calls * become idle after the [onResponse][Callback.onResponse] or [onFailure][Callback.onFailure]
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 9K bytes - Viewed (0) -
src/net/http/httptest/server.go
for c, st := range s.conns { // Force-close any idle connections (those between // requests) and new connections (those which connected // but never sent a request). StateNew connections are // super rare and have only been seen (in // previously-flaky tests) in the case of // socket-late-binding races from the http Client // dialing this server and then getting an idle // connection before the dial completed. There is thus
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 10 17:26:10 UTC 2024 - 10.7K bytes - Viewed (0) -
platforms/core-execution/workers/src/main/java/org/gradle/workers/WorkQueue.java
* * Execution of the work may begin immediately. * * Work submitted using {@link WorkerExecutor#processIsolation()} will execute in an idle daemon that meets the requirements set * in the {@link ProcessWorkerSpec}. If no idle daemons are available, a new daemon will be started. Any errors * will be thrown from {@link #await()} or from the surrounding task action if {@link #await()} is not used. */
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Sep 22 09:36:27 UTC 2023 - 2K bytes - Viewed (0) -
platforms/core-runtime/launcher/src/integTest/groovy/org/gradle/launcher/daemon/testing/DaemonsEventSequence.groovy
} } processChanges() } private checkForDaemonsStateChange() { def busy = registry.notIdle.size() def idle = registry.idle.size() def currentState = new DaemonsState(busy, idle) if (!lastDaemonsState.matches(currentState)) { putOnChangeQueue(currentState) lastDaemonsState = currentState
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Sep 22 09:29:13 UTC 2023 - 5.5K bytes - Viewed (0) -
src/runtime/mgcpacer.go
// // The bottom int32 is the current number of idle mark workers executing. // // The top int32 is the maximum number of idle mark workers allowed to // execute concurrently. Normally, this number is just gomaxprocs. However, // during periodic GC cycles it is set to 0 because the system is idle // anyway; there's no need to go full blast on all of GOMAXPROCS. // // The maximum number of idle mark workers is used to prevent new workers
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Mar 25 19:53:03 UTC 2024 - 55.4K bytes - Viewed (0) -
platforms/core-execution/workers/src/test/groovy/org/gradle/workers/internal/WorkerDaemonFactoryTest.groovy
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu May 30 19:57:50 UTC 2024 - 4K bytes - Viewed (0)