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Results 191 - 200 of 1,386 for logic (0.07 sec)

  1. staging/src/k8s.io/apiserver/pkg/admission/plugin/webhook/matchconditions/interface.go

    	"k8s.io/apiserver/pkg/authorization/authorizer"
    )
    
    type MatchResult struct {
    	Matches             bool
    	Error               error
    	FailedConditionName string
    }
    
    // Matcher contains logic for converting Evaluations to bool of matches or does not match
    type Matcher interface {
    	// Match is used to take cel evaluations and convert into decisions
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Wed Jun 28 19:30:04 UTC 2023
    - 1.2K bytes
    - Viewed (0)
  2. platforms/documentation/docs/src/docs/userguide/optimizing-performance/inspect.adoc

    After startup, Gradle initializes your project. Usually, Gradle only processes your settings file.
    If you have custom build logic in a `buildSrc` directory, Gradle also processes that logic.
    After building `buildSrc` once, Gradle considers it up to date. The up-to-date checks take significantly less time than logic processing.
    If your `buildSrc` phase takes too much time, consider breaking it out into a separate project.
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Tue May 14 09:28:20 UTC 2024
    - 6.7K bytes
    - Viewed (0)
  3. pkg/registry/apps/statefulset/strategy.go

    	"k8s.io/kubernetes/pkg/features"
    	"sigs.k8s.io/structured-merge-diff/v4/fieldpath"
    )
    
    // statefulSetStrategy implements verification logic for Replication StatefulSets.
    type statefulSetStrategy struct {
    	runtime.ObjectTyper
    	names.NameGenerator
    }
    
    // Strategy is the default logic that applies when creating and updating Replication StatefulSet objects.
    var Strategy = statefulSetStrategy{legacyscheme.Scheme, names.SimpleNameGenerator}
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Tue Nov 08 15:48:10 UTC 2022
    - 8.8K bytes
    - Viewed (0)
  4. pkg/registry/core/resourcequota/strategy.go

    )
    
    // resourcequotaStrategy implements behavior for ResourceQuota objects
    type resourcequotaStrategy struct {
    	runtime.ObjectTyper
    	names.NameGenerator
    }
    
    // Strategy is the default logic that applies when creating and updating ResourceQuota
    // objects via the REST API.
    var Strategy = resourcequotaStrategy{legacyscheme.Scheme, names.SimpleNameGenerator}
    
    // NamespaceScoped is true for resourcequotas.
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Fri Feb 18 17:07:29 UTC 2022
    - 4.7K bytes
    - Viewed (0)
  5. pkg/registry/admissionregistration/validatingadmissionpolicybinding/strategy.go

    	"k8s.io/kubernetes/pkg/apis/admissionregistration/validation"
    	"k8s.io/kubernetes/pkg/registry/admissionregistration/resolver"
    )
    
    // validatingAdmissionPolicyBindingStrategy implements verification logic for ValidatingAdmissionPolicyBinding.
    type validatingAdmissionPolicyBindingStrategy struct {
    	runtime.ObjectTyper
    	names.NameGenerator
    	authorizer       authorizer.Authorizer
    	policyGetter     PolicyGetter
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Mon Nov 07 21:29:56 UTC 2022
    - 5.5K bytes
    - Viewed (0)
  6. maven-compat/src/main/java/org/apache/maven/artifact/resolver/DebugResolutionListener.java

                    + replacement.getVersionRange() + " to: " + newRange + " )");
        }
    
        /**
         * The logic used here used to be a copy of the logic used in the DefaultArtifactCollector, and this method was
         * called right before the actual version/artifactScope changes were done. However, a different set of conditionals
    Registered: Wed Jun 12 09:55:16 UTC 2024
    - Last Modified: Wed Sep 06 11:28:54 UTC 2023
    - 5.6K bytes
    - Viewed (0)
  7. tensorflow/c/experimental/saved_model/core/saved_model_utils.h

    #include "tensorflow/core/protobuf/struct.pb.h"
    
    namespace tensorflow {
    namespace internal {
    
    // Load a TensorProto into a tensorflow::Constant. This is similar to the
    // constant loading logic in python:
    // https://github.com/tensorflow/tensorflow/blob/516608035f85cec8b126712b0ff8407220206b22/tensorflow/python/saved_model/load.py#L437
    Status TensorProtoToConstant(ImmediateExecutionContext* ctx,
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Tue Dec 13 04:18:52 UTC 2022
    - 5.7K bytes
    - Viewed (0)
  8. maven-model-builder/src/main/java/org/apache/maven/model/inheritance/DefaultInheritanceAssembler.java

            String adjustment = "";
    
            if (parent != null) {
                String childName = child.getArtifactId();
    
                /*
                 * This logic (using filesystem, against wanted independence from the user environment) exists only for the
                 * sake of backward-compat with 2.x (MNG-5000). In general, it is wrong to
    Registered: Wed Jun 12 09:55:16 UTC 2024
    - Last Modified: Wed Feb 28 07:40:37 UTC 2024
    - 13.8K bytes
    - Viewed (0)
  9. platforms/core-runtime/daemon-protocol/src/main/java/org/gradle/launcher/daemon/protocol/BuildEvent.java

     * See the License for the specific language governing permissions and
     * limitations under the License.
     */
    
    package org.gradle.launcher.daemon.protocol;
    
    /**
     * Some arbitrary build event sent from build logic back to the build requester.
     */
    public class BuildEvent extends Message {
        private final Object payload;
    
        public BuildEvent(Object payload) {
            this.payload = payload;
        }
    
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Thu May 09 04:50:46 UTC 2024
    - 1.1K bytes
    - Viewed (0)
  10. src/path/filepath/path_unix.go

    	}
    	return strings.Split(path, string(ListSeparator))
    }
    
    func abs(path string) (string, error) {
    	return unixAbs(path)
    }
    
    func join(elem []string) string {
    	// If there's a bug here, fix the logic in ./path_plan9.go too.
    	for i, e := range elem {
    		if e != "" {
    			return Clean(strings.Join(elem[i:], string(Separator)))
    		}
    	}
    	return ""
    }
    
    func sameWord(a, b string) bool {
    	return a == b
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Apr 26 23:07:50 UTC 2024
    - 970 bytes
    - Viewed (0)
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