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staging/src/k8s.io/apiserver/pkg/admission/plugin/webhook/matchconditions/interface.go
"k8s.io/apiserver/pkg/authorization/authorizer" ) type MatchResult struct { Matches bool Error error FailedConditionName string } // Matcher contains logic for converting Evaluations to bool of matches or does not match type Matcher interface { // Match is used to take cel evaluations and convert into decisions
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Wed Jun 28 19:30:04 UTC 2023 - 1.2K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/optimizing-performance/inspect.adoc
After startup, Gradle initializes your project. Usually, Gradle only processes your settings file. If you have custom build logic in a `buildSrc` directory, Gradle also processes that logic. After building `buildSrc` once, Gradle considers it up to date. The up-to-date checks take significantly less time than logic processing. If your `buildSrc` phase takes too much time, consider breaking it out into a separate project.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue May 14 09:28:20 UTC 2024 - 6.7K bytes - Viewed (0) -
pkg/registry/apps/statefulset/strategy.go
"k8s.io/kubernetes/pkg/features" "sigs.k8s.io/structured-merge-diff/v4/fieldpath" ) // statefulSetStrategy implements verification logic for Replication StatefulSets. type statefulSetStrategy struct { runtime.ObjectTyper names.NameGenerator } // Strategy is the default logic that applies when creating and updating Replication StatefulSet objects. var Strategy = statefulSetStrategy{legacyscheme.Scheme, names.SimpleNameGenerator}
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Tue Nov 08 15:48:10 UTC 2022 - 8.8K bytes - Viewed (0) -
pkg/registry/core/resourcequota/strategy.go
) // resourcequotaStrategy implements behavior for ResourceQuota objects type resourcequotaStrategy struct { runtime.ObjectTyper names.NameGenerator } // Strategy is the default logic that applies when creating and updating ResourceQuota // objects via the REST API. var Strategy = resourcequotaStrategy{legacyscheme.Scheme, names.SimpleNameGenerator} // NamespaceScoped is true for resourcequotas.
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Fri Feb 18 17:07:29 UTC 2022 - 4.7K bytes - Viewed (0) -
pkg/registry/admissionregistration/validatingadmissionpolicybinding/strategy.go
"k8s.io/kubernetes/pkg/apis/admissionregistration/validation" "k8s.io/kubernetes/pkg/registry/admissionregistration/resolver" ) // validatingAdmissionPolicyBindingStrategy implements verification logic for ValidatingAdmissionPolicyBinding. type validatingAdmissionPolicyBindingStrategy struct { runtime.ObjectTyper names.NameGenerator authorizer authorizer.Authorizer policyGetter PolicyGetter
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Mon Nov 07 21:29:56 UTC 2022 - 5.5K bytes - Viewed (0) -
maven-compat/src/main/java/org/apache/maven/artifact/resolver/DebugResolutionListener.java
+ replacement.getVersionRange() + " to: " + newRange + " )"); } /** * The logic used here used to be a copy of the logic used in the DefaultArtifactCollector, and this method was * called right before the actual version/artifactScope changes were done. However, a different set of conditionals
Registered: Wed Jun 12 09:55:16 UTC 2024 - Last Modified: Wed Sep 06 11:28:54 UTC 2023 - 5.6K bytes - Viewed (0) -
tensorflow/c/experimental/saved_model/core/saved_model_utils.h
#include "tensorflow/core/protobuf/struct.pb.h" namespace tensorflow { namespace internal { // Load a TensorProto into a tensorflow::Constant. This is similar to the // constant loading logic in python: // https://github.com/tensorflow/tensorflow/blob/516608035f85cec8b126712b0ff8407220206b22/tensorflow/python/saved_model/load.py#L437 Status TensorProtoToConstant(ImmediateExecutionContext* ctx,
Registered: Sun Jun 16 05:45:23 UTC 2024 - Last Modified: Tue Dec 13 04:18:52 UTC 2022 - 5.7K bytes - Viewed (0) -
maven-model-builder/src/main/java/org/apache/maven/model/inheritance/DefaultInheritanceAssembler.java
String adjustment = ""; if (parent != null) { String childName = child.getArtifactId(); /* * This logic (using filesystem, against wanted independence from the user environment) exists only for the * sake of backward-compat with 2.x (MNG-5000). In general, it is wrong to
Registered: Wed Jun 12 09:55:16 UTC 2024 - Last Modified: Wed Feb 28 07:40:37 UTC 2024 - 13.8K bytes - Viewed (0) -
platforms/core-runtime/daemon-protocol/src/main/java/org/gradle/launcher/daemon/protocol/BuildEvent.java
* See the License for the specific language governing permissions and * limitations under the License. */ package org.gradle.launcher.daemon.protocol; /** * Some arbitrary build event sent from build logic back to the build requester. */ public class BuildEvent extends Message { private final Object payload; public BuildEvent(Object payload) { this.payload = payload; }
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu May 09 04:50:46 UTC 2024 - 1.1K bytes - Viewed (0) -
src/path/filepath/path_unix.go
} return strings.Split(path, string(ListSeparator)) } func abs(path string) (string, error) { return unixAbs(path) } func join(elem []string) string { // If there's a bug here, fix the logic in ./path_plan9.go too. for i, e := range elem { if e != "" { return Clean(strings.Join(elem[i:], string(Separator))) } } return "" } func sameWord(a, b string) bool { return a == b
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Apr 26 23:07:50 UTC 2024 - 970 bytes - Viewed (0)