- Sort Score
- Result 10 results
- Languages All
Results 111 - 120 of 246 for Idle (0.06 sec)
-
staging/src/k8s.io/apiserver/pkg/util/flowcontrol/fairqueuing/testing/promise/counting.go
type countingPromise struct { lock sync.Locker cond sync.Cond activeCounter counter.GoRoutineCounter // counter of active goroutines waitingCount int // number of goroutines idle due to this being unset isSet bool value interface{} } var _ promiseifc.WriteOnce = &countingPromise{} // NewCountingWriteOnce creates a WriteOnce that uses locking and counts goroutine activity.
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Tue Aug 10 14:37:53 UTC 2021 - 3.3K bytes - Viewed (0) -
src/net/http/transport_test.go
if !tr.IsIdleForTesting() { t.Error("should be idle after CloseIdleConnections") } wantIdle("after close idle", 0) if tr.PutIdleTestConn("http", "example.com") { t.Fatal("put didn't fail") } wantIdle("after second put", 0) tr.QueueForIdleConnForTesting() // should toggle the transport out of idle mode if tr.IsIdleForTesting() { t.Error("shouldn't be idle after QueueForIdleConnForTesting") }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Jun 06 21:59:21 UTC 2024 - 192.6K bytes - Viewed (0) -
src/runtime/mstats.go
// space of the heap into "spans", which are contiguous // regions of memory 8K or larger. A span may be in one of // three states: // // An "idle" span contains no objects or other data. The // physical memory backing an idle span can be released back // to the OS (but the virtual address space never is), or it // can be converted into an "in use" or "stack" span. //
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Apr 08 21:03:13 UTC 2024 - 34.2K bytes - Viewed (0) -
platforms/core-runtime/concurrent/src/main/java/org/gradle/internal/concurrent/ExecutorFactory.java
* @param maximumPoolSize The maximum number of threads allowed * @param keepAliveTime when the number of threads is greater than * the core, this is the maximum time that excess idle threads * will wait for new tasks before terminating. * @param timeUnit the time unit for the {@code keepAliveTime} argument * @return The executor. */
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu Apr 11 19:07:35 UTC 2024 - 3.4K bytes - Viewed (0) -
platforms/core-runtime/launcher/src/test/groovy/org/gradle/launcher/cli/converter/PropertiesToDaemonParametersConverterTest.groovy
then: def ex = thrown(IllegalArgumentException) ex.message.contains 'org.gradle.java.home' ex.message.contains 'foobar' } def "shows nice message for invalid idle timeout"() { when: converter.convert((DaemonBuildOptions.IdleTimeoutOption.GRADLE_PROPERTY): 'asdf', params) then: def ex = thrown(IllegalArgumentException)
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Wed Apr 10 18:03:55 UTC 2024 - 5K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/optimizing-performance/gradle_daemon.adoc
[[sec:status]] == Check Daemon status To get a list of running Daemons and their statuses, use the `--status` command: ---- $ gradle --status ---- ---- PID STATUS INFO 28486 IDLE 7.5 34247 BUSY 7.5 ---- Currently, a given Gradle version can only connect to Daemons of the same version.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Jun 07 12:43:14 UTC 2024 - 13.1K bytes - Viewed (0) -
src/runtime/sigqueue_plan9.go
} lock(&sig.lock) sig.sleeping = true noteclear(&sig.note) unlock(&sig.lock) notetsleepg(&sig.note, -1) } } // signalWaitUntilIdle waits until the signal delivery mechanism is idle. // This is used to ensure that we do not drop a signal notification due // to a race between disabling a signal and receiving a signal. // This assumes that signal delivery has already been disabled for
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Apr 05 17:54:15 UTC 2022 - 3.3K bytes - Viewed (0) -
src/runtime/HACKING.md
(where to execute it), and a P (the rights and resources to execute it). When an M stops executing user Go code, for example by entering a system call, it returns its P to the idle P pool. In order to resume executing user Go code, for example on return from a system call, it must acquire a P from the idle pool. All `g`, `m`, and `p` objects are heap allocated, but are never freed, so their memory remains type stable. As a result, the runtime can
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Mar 25 19:53:03 UTC 2024 - 13.9K bytes - Viewed (0) -
subprojects/core/src/testFixtures/groovy/org/gradle/util/internal/MultithreadedTestRule.java
} } private enum State { Idle, Blocking, Blocked, Unblocking, Unblocked, Failed } private class SyncPoint { private final Lock lock = new ReentrantLock(); private final Condition condition = lock.newCondition(); private State state = State.Idle; private ThreadHandle blockingThread;
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu Oct 05 19:36:14 UTC 2023 - 23.3K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/connection/ConnectionPoolTest.kt
// Connections are replaced if they idle out or are evicted from the pool evictAllConnections(pool) assertThat(pool.connectionCount()).isEqualTo(2) forceConnectionsToExpire(pool, expireTime) assertThat(pool.connectionCount()).isEqualTo(2) // Excess connections aren't removed until they idle out, even if no longer needed
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Wed Apr 24 04:40:49 UTC 2024 - 12.7K bytes - Viewed (0)