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Results 101 - 110 of 3,423 for _objects (0.18 sec)
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platforms/core-configuration/model-core/src/main/java/org/gradle/util/ConfigureUtil.java
* <p> * As a last resort, to apply some configuration represented by a Groovy Closure, a plugin can use {@link org.gradle.api.Project#configure(Object, Closure)}. * * @deprecated Will be removed in Gradle 9.0. */ @Deprecated
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu Sep 28 09:51:04 UTC 2023 - 8.5K bytes - Viewed (0) -
platforms/core-configuration/model-core/src/main/java/org/gradle/model/internal/core/ModelReference.java
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu Sep 28 09:51:04 UTC 2023 - 6.4K bytes - Viewed (0) -
api/openapi-spec/v3/apis__flowcontrol.apiserver.k8s.io__v1beta3_openapi.json
"type": "string" }, "ownerReferences": {
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Fri Mar 08 04:18:56 UTC 2024 - 232.7K bytes - Viewed (0) -
api/openapi-spec/v3/apis__flowcontrol.apiserver.k8s.io__v1_openapi.json
"type": "string" }, "ownerReferences": {
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Fri Mar 08 04:18:56 UTC 2024 - 231.7K bytes - Viewed (0) -
pkg/apis/flowcontrol/internalbootstrap/default-internal.go
// mandatory priority level configuration objects. In this map the // key is the object's name and the value is the // `*PriorityLevelConfiguration`. Nobody should mutate anything // reachable from this map. var MandatoryPriorityLevelConfigurations = internalizePLs(bootstrap.MandatoryPriorityLevelConfigurations) // NewAPFScheme constructs and returns a Scheme configured to handle // the API object types that are used to configure API Priority and
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Mon Oct 30 12:18:35 UTC 2023 - 2.5K bytes - Viewed (0) -
src/cmd/compile/internal/types2/decl.go
// ones. White and grey objects may depend on white and black objects. // A dependency on a grey object indicates a cycle which may or may not be // valid. // // When objects turn grey, they are pushed on the object path (a stack); // they are popped again when they turn black. Thus, if a grey object (a // cycle) is encountered, it is on the object path, and all the objects
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 19:19:55 UTC 2024 - 29.6K bytes - Viewed (0) -
platforms/core-runtime/base-services/src/main/java/org/gradle/api/Named.java
/** * An implementation of the namer interface for objects implementing the named interface. */ class Namer implements org.gradle.api.Namer<Named> { public static final org.gradle.api.Namer<Named> INSTANCE = new Namer(); @Override public String determineName(Named object) { return object.getName(); } @SuppressWarnings("unchecked")
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Sep 22 08:48:02 UTC 2023 - 2.1K bytes - Viewed (0) -
common-protos/k8s.io/api/storage/v1alpha1/generated.proto
// // The following three cases all imply that no capacity is available for // a certain combination: // - no object exists with suitable topology and storage class name // - such an object exists, but the capacity is unset // - such an object exists, but the capacity is zero // // The producer of these objects can decide which approach is more suitable. // // They are consumed by the kube-scheduler when a CSI driver opts into
Registered: Fri Jun 14 15:00:06 UTC 2024 - Last Modified: Mon Mar 11 18:43:24 UTC 2024 - 9.4K bytes - Viewed (0) -
pkg/scheduler/internal/heap/heap.go
type data struct { // items is a map from key of the objects to the objects and their index. // We depend on the property that items in the map are in the queue and vice versa. items map[string]*heapItem // queue implements a heap data structure and keeps the order of elements // according to the heap invariant. The queue keeps the keys of objects stored // in "items". queue []string
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Fri Apr 29 18:37:35 UTC 2022 - 6.7K bytes - Viewed (0) -
src/go/types/decl.go
// ones. White and grey objects may depend on white and black objects. // A dependency on a grey object indicates a cycle which may or may not be // valid. // // When objects turn grey, they are pushed on the object path (a stack); // they are popped again when they turn black. Thus, if a grey object (a // cycle) is encountered, it is on the object path, and all the objects
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 19:19:55 UTC 2024 - 31K bytes - Viewed (0)