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Results 1 - 7 of 7 for runPlay (0.19 sec)
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testing/smoke-test/src/smokeTest/groovy/org/gradle/play/integtest/external/PlayExternalContinuousBuildIntegrationTest.groovy
when: "the build runs until it enters continuous build" succeeds("runPlay") then: appIsRunningAndDeployed() } def "can run play app multiple times with continuous build" () { when: succeeds("runPlay") then: appIsRunningAndDeployed() when: file("conf/routes") << "\n# changed"
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu Apr 04 07:21:38 UTC 2024 - 2.6K bytes - Viewed (0) -
testing/smoke-test/src/smokeTest/groovy/org/gradle/play/integtest/fixtures/external/AbstractPlayExternalContinuousBuildIntegrationTest.groovy
} TestFile getPlayRunBuildFile() { buildFile } def writeSources() { playApp.writeSources(testDirectory) playRunBuildFile << """ runPlay { httpPort = 0 ${jpmsForkOptions()} } """ settingsFile << """ rootProject.name = '${playApp.name}' """ }
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu Apr 04 07:21:38 UTC 2024 - 2.1K bytes - Viewed (0) -
src/runtime/mgcpacer.go
if runway > goal { trigger = minTrigger } else { trigger = goal - runway } trigger = max(trigger, minTrigger) trigger = min(trigger, maxTrigger) if trigger > goal { print("trigger=", trigger, " heapGoal=", goal, "\n") print("minTrigger=", minTrigger, " maxTrigger=", maxTrigger, "\n") throw("produced a trigger greater than the heap goal") } return trigger, goal }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Mar 25 19:53:03 UTC 2024 - 55.4K bytes - Viewed (0) -
cmd/kubeadm/app/cmd/upgrade/plan.go
Name: name, CurrentVersion: currentVersion, NewVersion: newVersion, NodeName: nodeName, } } // runPlan takes care of outputting available versions to upgrade to for the user func runPlan(flagSet *pflag.FlagSet, flags *planFlags, args []string, printer output.Printer) error {
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Sun Mar 03 03:03:29 UTC 2024 - 14.9K bytes - Viewed (0) -
src/runtime/mgcpacer_test.go
// Next, let's make sure there's some minimum distance between the goal // and the trigger. It should be proportional to the runway (hence the // trigger ratio check, instead of a check against the runway). assertInRange(t, "trigger ratio", c[n-1].triggerRatio(), 0.925, 0.975) } if n > 25 { // Double-check that GC utilization looks OK.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 19 13:53:21 UTC 2023 - 39.3K bytes - Viewed (0) -
platforms/core-runtime/launcher/src/main/java/org/gradle/launcher/cli/BuildActionsFactory.java
//(SF) this is a workaround until this story is completed. I'm hardcoding setting the idle timeout to be max X mins. //this way we avoid potential runaway daemons that steal resources on linux and break builds on windows. //We might leave that in if we decide it's a good idea for an extra safety net. int maxTimeout = 2 * 60 * 1000;
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue Jun 11 09:51:15 UTC 2024 - 15.8K bytes - Viewed (0) -
cmd/kubeadm/app/util/users/users_linux.go
} deadline := time.Now().Add(time.Second * 5) for { // If another process is holding a write lock, this call will exit // with an error. F_SETLK is used instead of F_SETLKW to avoid // the case where a runaway process grabs the exclusive lock and // blocks this call indefinitely. // https://man7.org/linux/man-pages/man2/fcntl.2.html lock := syscall.Flock_t{Type: syscall.F_WRLCK}
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Wed Oct 25 16:35:10 UTC 2023 - 20.7K bytes - Viewed (0)