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  1. docs/bucket/versioning/README.md

    version IDs, and they can't be edited. Version IDs are simply of `DCE 1.1 v4 UUID 4` (random data based), UUIDs are 128 bit numbers which are intended to have a high likelihood of uniqueness over space and time and are computationally difficult to guess. They are globally unique identifiers which can be locally generated without contacting a global registration authority. UUIDs are intended as unique identifiers for both mass tagging objects with an extremely short lifetime and to reliably identifying...
    Plain Text
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Thu May 04 21:43:52 GMT 2023
    - 11.9K bytes
    - Viewed (1)
  2. internal/rest/client.go

    			}
    		default:
    			// This is where we'd set it to -1 (at least
    			// if body != NoBody) to mean unknown, but
    			// that broke people during the Go 1.8 testing
    			// period. People depend on it being 0 I
    			// guess. Maybe retry later. See Issue 18117.
    		}
    		// For client requests, Request.ContentLength of 0
    		// means either actually 0, or unknown. The only way
    		// to explicitly say that the ContentLength is zero is
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Sun Apr 28 17:53:50 GMT 2024
    - 14.4K bytes
    - Viewed (0)
  3. src/main/webapp/WEB-INF/view/advance.jsp

    										class="fa fa-exclamation-triangle text-warning"
    									></a></li>
    							</c:if>
    							<c:choose>
    								<c:when test="${!empty username && username != 'guest'}">
    									<li class="nav-item">
    										<div class="dropdown">
    											<a class="nav-link dropdown-toggle" data-toggle="dropdown" href="#" role="button" aria-haspopup="true"
    												aria-expanded="false"
    Others
    - Registered: Mon May 06 08:04:11 GMT 2024
    - Last Modified: Fri Feb 17 12:13:41 GMT 2023
    - 14.9K bytes
    - Viewed (0)
  4. tensorflow/c/experimental/gradients/math_grad_test.cc

    }
    
    TEST_P(CppGradients, TestMatMulGrad) {
      // TODO(vnvo2409): Figure out why `gradient_checker` does not work very
      // well with `MatMul` and remove `TestMatMul*` in
      // `mnist_gradients_test` when done.
      GTEST_SKIP();
    
      float A_vals[] = {1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 8.0f, 9.0f};
      int64_t A_dims[] = {3, 3};
      AbstractTensorHandlePtr A;
      {
        AbstractTensorHandle* A_raw;
    C++
    - Registered: Tue Mar 26 12:39:09 GMT 2024
    - Last Modified: Thu Apr 13 17:32:14 GMT 2023
    - 16.3K bytes
    - Viewed (0)
  5. src/main/webapp/WEB-INF/orig/view/advance.jsp

    										class="fa fa-exclamation-triangle text-warning"
    									></a></li>
    							</c:if>
    							<c:choose>
    								<c:when test="${!empty username && username != 'guest'}">
    									<li class="nav-item">
    										<div class="dropdown">
    											<a class="nav-link dropdown-toggle" data-toggle="dropdown" href="#" role="button" aria-haspopup="true"
    												aria-expanded="false"
    Others
    - Registered: Mon May 06 08:04:11 GMT 2024
    - Last Modified: Fri Feb 17 12:13:41 GMT 2023
    - 14.9K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/primitives/ImmutableLongArray.java

       *
       * <p><b>Performance note:</b> When feasible, {@code initialCapacity} should be the exact number
       * of values that will be added, if that knowledge is readily available. It is better to guess a
       * value slightly too high than slightly too low. If the value is not exact, the {@link
       * ImmutableLongArray} that is built will very likely occupy more memory than strictly necessary;
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Fri May 12 16:34:24 GMT 2023
    - 18.9K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/primitives/ImmutableIntArray.java

       *
       * <p><b>Performance note:</b> When feasible, {@code initialCapacity} should be the exact number
       * of values that will be added, if that knowledge is readily available. It is better to guess a
       * value slightly too high than slightly too low. If the value is not exact, the {@link
       * ImmutableIntArray} that is built will very likely occupy more memory than strictly necessary;
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Fri May 12 16:34:24 GMT 2023
    - 18.9K bytes
    - Viewed (0)
  8. docs/en/docs/tutorial/first-steps.md

    !!! info "`@decorator` Info"
        That `@something` syntax in Python is called a "decorator".
    
        You put it on top of a function. Like a pretty decorative hat (I guess that's where the term came from).
    
        A "decorator" takes the function below and does something with it.
    
    Plain Text
    - Registered: Sun May 05 07:19:11 GMT 2024
    - Last Modified: Thu May 02 22:37:31 GMT 2024
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  9. android/guava/src/com/google/common/primitives/ImmutableDoubleArray.java

       *
       * <p><b>Performance note:</b> When feasible, {@code initialCapacity} should be the exact number
       * of values that will be added, if that knowledge is readily available. It is better to guess a
       * value slightly too high than slightly too low. If the value is not exact, the {@link
       * ImmutableDoubleArray} that is built will very likely occupy more memory than strictly
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Fri May 12 16:34:24 GMT 2023
    - 19.6K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/io/ByteStreams.java

       *     {@code off + len} is greater than {@code b.length}
       */
      @CanIgnoreReturnValue
      // Sometimes you don't care how many bytes you actually read, I guess.
      // (You know that it's either going to read len bytes or stop at EOF.)
      public static int read(InputStream in, byte[] b, int off, int len) throws IOException {
        checkNotNull(in);
        checkNotNull(b);
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Wed Jan 17 18:59:58 GMT 2024
    - 29.7K bytes
    - Viewed (0)
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