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Results 11 - 20 of 238 for growing (0.12 sec)
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src/runtime/mgcpacer_test.go
length: 50, checker: func(t *testing.T, c []gcCycleResult) { n := len(c) if n > 4 { // After the 4th GC, the heap will stop growing. // First, let's make sure we're finishing near the goal, with some extra // room because we're probably going to be triggering early. assertInRange(t, "goal ratio", c[n-1].goalRatio(), 0.925, 1.025)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 19 13:53:21 UTC 2023 - 39.3K bytes - Viewed (0) -
src/runtime/signal_windows.go
pc-- } return isAbortPC(pc) } // isgoexception reports whether this exception should be translated // into a Go panic or throw. // // It is nosplit to avoid growing the stack in case we're aborting // because of a stack overflow. // //go:nosplit func isgoexception(info *exceptionrecord, r *context) bool { // Only handle exception if executing instructions in Go binary
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Oct 17 20:32:29 UTC 2023 - 14.5K bytes - Viewed (0) -
src/runtime/stack_test.go
inuse := int64(s1.StackInuse) - int64(s0.StackInuse) t.Logf("Inuse %vMB for stack mem", inuse>>20) if inuse > 4<<20 { t.Fatalf("Stack inuse: want %v, got %v", 4<<20, inuse) } } // Test stack growing in different contexts. func TestStackGrowth(t *testing.T) { if *flagQuick { t.Skip("-quick") } var wg sync.WaitGroup // in a normal goroutine var growDuration time.Duration // For debugging failures
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Jun 14 00:03:57 UTC 2023 - 23.1K bytes - Viewed (0) -
src/runtime/mspanset.go
type spanSet struct { // A spanSet is a two-level data structure consisting of a // growable spine that points to fixed-sized blocks. The spine // can be accessed without locks, but adding a block or // growing it requires taking the spine lock. // // Because each mspan covers at least 8K of heap and takes at // most 8 bytes in the spanSet, the growth of the spine is // quite limited. //
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Mar 25 19:53:03 UTC 2024 - 13.1K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/FuturesGetChecked.java
* than a handful of exceptions. But it seems prudent to set a cap on how many we'll cache. * This avoids out-of-control memory consumption, and it keeps the cache from growing so * large that doing the lookup is noticeably slower than redoing the work would be. * * Ideally we'd have a real eviction policy, but until we see a problem in practice, I hope
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Feb 22 17:40:56 UTC 2024 - 11.9K bytes - Viewed (0) -
src/runtime/debugcall.go
// // Debuggers rely on us running on the same thread until we get to // dispatch the function they asked as to. // // We're going to transfer this to the new G we just created. lockOSThread() // Create a new goroutine to execute the call on. Run this on // the system stack to avoid growing our stack. systemstack(func() { // TODO(mknyszek): It would be nice to wrap these arguments in an allocated
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Apr 05 20:50:21 UTC 2024 - 7.1K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/FuturesGetChecked.java
* than a handful of exceptions. But it seems prudent to set a cap on how many we'll cache. * This avoids out-of-control memory consumption, and it keeps the cache from growing so * large that doing the lookup is noticeably slower than redoing the work would be. * * Ideally we'd have a real eviction policy, but until we see a problem in practice, I hope
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Dec 14 20:35:03 UTC 2023 - 10.3K bytes - Viewed (0) -
platforms/core-runtime/base-services/src/main/java/org/gradle/internal/ImmutableActionSet.java
* * This set also INTENTIONALLY ignores {@link Actions#doNothing()} actions and empty sets as to avoid growing for something that would never do anything. * * Actions are executed in order of insertion. Duplicates are ignored. Execution stops on the first failure. *
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Sep 22 08:48:02 UTC 2023 - 11K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/authoring-builds/tutorial/partr3_multi_project_builds.adoc
<2> The `app` subproject <3> The `app` source code <4> The `app` build script <5> The optional settings file ===== == Step 2. Add another Subproject to the Build Imagine that our project is growing and requires a custom library to function. Let's create this imaginary `lib`. First, create a `lib` folder: [source,text] ---- mkdir lib ---- [source,text] ---- cd lib ----
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Mar 29 17:16:27 UTC 2024 - 13.9K bytes - Viewed (0) -
src/runtime/debug/garbage.go
func FreeOSMemory() { freeOSMemory() } // SetMaxStack sets the maximum amount of memory that // can be used by a single goroutine stack. // If any goroutine exceeds this limit while growing its stack, // the program crashes. // SetMaxStack returns the previous setting. // The initial setting is 1 GB on 64-bit systems, 250 MB on 32-bit systems. // There may be a system-imposed maximum stack limit regardless
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 23 01:00:11 UTC 2024 - 9.9K bytes - Viewed (0)