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  1. cmd/erasure-object.go

    // Object Operations
    
    func countOnlineDisks(onlineDisks []StorageAPI) (online int) {
    	for _, onlineDisk := range onlineDisks {
    		if onlineDisk != nil && onlineDisk.IsOnline() {
    			online++
    		}
    	}
    	return online
    }
    
    // CopyObject - copy object source object to destination object.
    // if source object and destination object are same we only
    // update metadata.
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Sun May 05 16:56:21 GMT 2024
    - 77.2K bytes
    - Viewed (2)
  2. architecture/build-state-model.md

    ### Build tree state
    
    "Build tree" is another name for the build definition.
    The "build tree state" holds the state for the entire build definition for a single build execution within a session.
    
    The build tree state is managed by the `BuildTreeState` class.
    An instance is created at the start of a build execution and discarded at the end of the execution.
    
    Plain Text
    - Registered: Wed May 08 11:36:15 GMT 2024
    - Last Modified: Sun May 05 22:45:11 GMT 2024
    - 3.4K bytes
    - Viewed (0)
  3. cmd/object-api-errors.go

    func (e SlowDown) Error() string {
    	return "Please reduce your request rate"
    }
    
    // RQErrType reason for read quorum error.
    type RQErrType int
    
    const (
    	// RQInsufficientOnlineDrives - not enough online drives.
    	RQInsufficientOnlineDrives RQErrType = 1 << iota
    	// RQInconsistentMeta - inconsistent metadata.
    	RQInconsistentMeta
    )
    
    func (t RQErrType) String() string {
    	switch t {
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Sun May 05 16:56:21 GMT 2024
    - 21.3K bytes
    - Viewed (0)
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