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Results 11 - 20 of 34 for Kramer (0.29 sec)
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okhttp/src/test/java/okhttp3/internal/ws/WebSocketHttpTest.kt
assertThat(webSocket.close(1000, null)).isFalse() } /** * There's no read timeout when reading the first byte of a new frame. But as soon as we start * reading a frame we enable the read timeout. In this test we have the server returning the first * byte of a frame but no more frames. */ @Test fun readTimeoutAppliesWithinFrames() { webServer.dispatcher = object : Dispatcher() {
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okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt
assertThat(firstFrame(logs, "HEADERS")!!, "header logged") .contains("HEADERS END_HEADERS") // While MockWebServer waits to read the client's HEADERS frame before sending the response, it // doesn't wait to read the client's DATA frame and may send a DATA frame before the client // does. So we can't assume the client's empty DATA will be logged first.
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okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
): Boolean { // Don't send new frames after we've failed or enqueued a close frame. if (failed || enqueuedClose) return false // If this frame overflows the buffer, reject it and close the web socket. if (queueSize + data.size > MAX_QUEUE_SIZE) { close(CLOSE_CLIENT_GOING_AWAY, null) return false } // Enqueue the message frame. queueSize += data.size.toLong()
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
close(ErrorCode.PROTOCOL_ERROR, ErrorCode.PROTOCOL_ERROR, e) } /** * Sends any initial frames and starts reading frames from the remote peer. This should be called * after [Builder.build] for all new connections. * * @param sendConnectionPreface true to send connection preface frames. This should always be true * except for in tests that don't check for a connection preface.
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketReader.kt
reason: String, ) } /** * Process the next protocol frame. * * * If it is a control frame this will result in a single call to [FrameCallback]. * * If it is a message frame this will result in a single call to [FrameCallback.onReadMessage]. * If the message spans multiple frames, each interleaved control frame will result in a * corresponding call to [FrameCallback]. */
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okhttp/src/main/kotlin/okhttp3/internal/http2/PushObserver.kt
* * [onHeaders] (unless canceled) * * [onData] (optional sequence of data frames) * * As a stream ID is scoped to a single HTTP/2 connection, implementations which target multiple * connections should expect repetition of stream IDs. * * Return true to request cancellation of a pushed stream. Note that this does not guarantee * future frames won't arrive on the stream ID. */ interface PushObserver { /**
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt
if (closed) return outFinished = errorCode == null } if (!sink.finished) { // We have 0 or more frames of data, and 0 or more frames of trailers. We need to send at // least one frame with the END_STREAM flag set. That must be the last frame, and the // trailers must be sent after all of the data. val hasData = sendBuffer.size > 0L val hasTrailers = trailers != null
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketProtocol.kt
/** Byte 0 reserved flag 3. Must be 0 unless negotiated otherwise. */ internal const val B0_FLAG_RSV3 = 16 /** Byte 0 mask for the frame opcode. */ internal const val B0_MASK_OPCODE = 15 /** Flag in the opcode which indicates a control frame. */ internal const val OPCODE_FLAG_CONTROL = 8 /** * Byte 1 flag for whether the payload data is masked. * * If this flag is set, the next four
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okhttp/src/main/kotlin/okhttp3/internal/platform/android/AndroidLog.kt
tag: String, ) { val logger = Logger.getLogger(logger) if (configuredLoggers.add(logger)) { logger.useParentHandlers = false // log based on levels at startup to avoid logging each frame logger.level = when { Log.isLoggable(tag, Log.DEBUG) -> Level.FINE Log.isLoggable(tag, Log.INFO) -> Level.INFO else -> Level.WARNING }
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
writeTimeout = checkDuration("duration", duration) } /** * Sets the interval between HTTP/2 and web socket pings initiated by this client. Use this to * automatically send ping frames until either the connection fails or it is closed. This keeps * the connection alive and may detect connectivity failures. *
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