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  1. architecture/standards/0002-avoid-using-java-serialization.md

    # ADR-0002 - Avoid using Java serialization
    
    ## Date
    
    2012-12-01
    
    ## Context
    
    In Gradle we often need to serialize in-memory objects for caching, or to transmit them across process barriers, etc.
    Java serialization is one way to implement this, however, despite its simplicity of implementation, it has several drawbacks:
    
    - **Performance:**
    Java's built-in serialization mechanism is often slower compared to other serialization solutions.
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  2. architecture/standards/0004-use-a-platform-architecture.md

    # ADR-0004 - Use a platform-oriented architecture for Gradle
    
    ## Date
    
    2024-02-07
    
    ## Context
    
    The Gradle code base is essentially a large monolith, without strong internal boundaries.
    This has a number of negative effects on productivity, including:
    
    - Unclear ownership of code.
    - Difficult to focus on one particular area.
    - Unintended coupling between areas of the code, including tests.
    
    ## Decision
    
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  3. LICENSE

          or a Contribution incorporated within the Work constitutes direct
          or contributory patent infringement, then any patent licenses
          granted to You under this License for that Work shall terminate
          as of the date such litigation is filed.
    
       4. Redistribution. You may reproduce and distribute copies of the
          Work or Derivative Works thereof in any medium, with or without
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