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  1. doc/asm.html

    </p>
    
    <p>
    If a vector instruction takes a length or an index as an argument then it will be the
    first argument.
    For example, <code>VLEIF</code> <code>$1,</code> <code>$16,</code> <code>V2</code> will load
    the value sixteen into index one of <code>V2</code>.
    Care should be taken when using vector instructions to ensure that they are available at
    runtime.
    To use vector instructions a machine must have both the vector facility (bit 129 in the
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Tue Nov 28 19:15:27 GMT 2023
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  2. src/cmd/asm/internal/asm/parse.go

    	}
    }
    
    // registerList parses an ARM or ARM64 register list expression, a list of
    // registers in []. There may be comma-separated ranges or individual
    // registers, as in [R1,R3-R5] or [V1.S4, V2.S4, V3.S4, V4.S4].
    // For ARM, only R0 through R15 may appear.
    // For ARM64, V0 through V31 with arrangement may appear.
    //
    // For 386/AMD64 register list specifies 4VNNIW-style multi-source operand.
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Wed Feb 21 14:34:57 GMT 2024
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  3. src/cmd/cgo/gcc.go

    func (p *Package) gccCmd() []string {
    	c := append(gccBaseCmd,
    		"-w",          // no warnings
    		"-Wno-error",  // warnings are not errors
    		"-o"+gccTmp(), // write object to tmp
    		"-gdwarf-2",   // generate DWARF v2 debugging symbols
    		"-c",          // do not link
    		"-xc",         // input language is C
    	)
    	if p.GccIsClang {
    		c = append(c,
    			"-ferror-limit=0",
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Thu Nov 02 16:43:23 GMT 2023
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  4. doc/go_spec.html

    with the precision of that type argument. For example, given the function:
    </p>
    
    <pre>
    func dotProduct[F ~float32|~float64](v1, v2 []F) F {
    	var s F
    	for i, x := range v1 {
    		y := v2[i]
    		s += x * y
    	}
    	return s
    }
    </pre>
    
    <p>
    the product <code>x * y</code> and the addition <code>s += x * y</code>
    HTML
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    - Last Modified: Thu May 02 22:43:51 GMT 2024
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