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docs/compression/README.md
# Compression Guide [![Slack](https://slack.min.io/slack?type=svg)](https://slack.min.io) MinIO server allows streaming compression to ensure efficient disk space usage. Compression happens inflight, i.e objects are compressed before being written to disk(s). MinIO uses [`klauspost/compress/s2`](https://github.com/klauspost/compress/tree/master/s2) streaming compression due to its stability and performance.
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docs/en/docs/advanced/events.md
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guava-tests/test/com/google/common/io/testdata/alice_in_wonderland.txt
up and say "Who am I then? Tell me that first, and then, if I like being that person, I'll come up: if not, I'll stay down here till I'm somebody else"--but, oh dear!' cried Alice, with a sudden burst of tears, `I do wish they WOULD put their heads down! I am so VERY tired of being all alone here!' As she said this she looked down at her hands, and was
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common-protos/k8s.io/api/networking/v1/generated.proto
// apiGroup is the group for the resource being referenced. If APIGroup is // not specified, the specified Kind must be in the core API group. For any // other third-party types, APIGroup is required. // +optional optional string aPIGroup = 1; // kind is the type of resource being referenced. optional string kind = 2; // name is the name of resource being referenced. optional string name = 3;
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docs/sts/assume-role.md
| Params | Value | | :-- | :-- | | *Type* | *String* |
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okhttp/src/main/kotlin/okhttp3/internal/concurrent/Task.kt
* * Canceling a task that is waiting to execute prevents that upcoming execution. Canceling a task * that is currently executing does not impact the ongoing run, but it does prevent a recurrence * from being scheduled. * * Tasks may opt-out of cancellation with `cancelable = false`. Such tasks will recur until they * decide not to by returning -1L. * * Task Queues * ----------- *
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docs/en/docs/deployment/versions.md
# About FastAPI versions **FastAPI** is already being used in production in many applications and systems. And the test coverage is kept at 100%. But its development is still moving quickly. New features are added frequently, bugs are fixed regularly, and the code is still continuously improving.
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
object : Task("$okHttpName ConnectionPool connection opener") { override fun runOnce(): Long = openConnections(this@scheduleOpener) }, ) } /** * Holding the lock of the connection being added or removed when mutating this, and check its * [RealConnection.noNewExchanges] property. This defends against races where a connection is * simultaneously adopted and removed. */
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okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
fun loopReader(response: Response) { try { listener.onOpen(this@RealWebSocket, response) while (receivedCloseCode == -1) { // This method call results in one or more onRead* methods being called on this thread. reader!!.processNextFrame() } } catch (e: Exception) { failWebSocket(e = e) } finally { finishReader() } } /**
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docs/en/docs/deployment/concepts.md
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