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common-protos/k8s.io/apimachinery/pkg/runtime/generated.proto
// So what happens? Decode first uses json or yaml to unmarshal the serialized data into // your external MyAPIObject. That causes the raw JSON to be stored, but not unpacked. // The next step is to copy (using pkg/conversion) into the internal struct. The runtime // package's DefaultScheme has conversion functions installed which will unpack the // JSON stored in RawExtension, turning it into the correct object type, and storing it
Plain Text - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Mon Mar 11 18:43:24 GMT 2024 - 4.2K bytes - Viewed (0) -
Makefile
# figure out all the tools you need in your environment to make that work. export BUILD_WITH_CONTAINER ?= 0 ifeq ($(BUILD_WITH_CONTAINER),1) # An export free of arguments in a Makefile places all variables in the Makefile into the # environment. This is needed to allow overrides from Makefile.overrides.mk. export RUN = ./common/scripts/run.sh MAKE_DOCKER = $(RUN) make --no-print-directory -e -f Makefile.core.mk %:
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okhttp/src/main/kotlin/okhttp3/ResponseBody.kt
* This method loads entire response body into memory. If the response body is very large this * may trigger an [OutOfMemoryError]. Prefer to stream the response body if this is a * possibility for your response. */ @Throws(IOException::class) fun bytes() = commonBytes() /** * Returns the response as a [ByteString]. * * This method loads entire response body into memory. If the response body is very large this
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.github/CONTRIBUTING.md
- OkHttp targets the intersection of RFC correct *and* widely implemented. Incorrect implementations that are very widely implemented e.g. a bug in Apache, Nginx, Google, Firefox should also be handled. Before your code can be accepted into the project you must also sign the [Individual Contributor License Agreement (CLA)][1].
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okhttp/src/main/kotlin/okhttp3/ConnectionListener.kt
* * All event methods must execute fast, without external locking, cannot throw exceptions, * attempt to mutate the event parameters, or be reentrant back into the client. * Any IO - writing to files or network should be done asynchronously. */ @ExperimentalOkHttpApi abstract class ConnectionListener { /** * Invoked as soon as a call causes a connection to be started.
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build-logic-commons/gradle-plugin/src/main/kotlin/gradlebuild/testcleanup/TestFilesCleanupService.kt
val destFile = rootBuildDir.resolve("report$projectPathName-${it.name}.zip") zip(destFile, it) } // Zip all files in project build directory into a single zip file to avoid publishing too many tiny files reports.filter { it.isFile && it.toPath().startsWith(projectBuildDirPath) } .map { projectBuildDirPath.relativize(it.toPath()).toString() to it }
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architecture/networking/pilot.md
Primarily for historical reasons, ingestion is split into a few components. #### ConfigStore
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misc/ios/README
Setting CC is not necessary if the toolchain is built with CC_FOR_TARGET set. To use the go tool to run individual programs and tests, put $GOROOT/bin into PATH to ensure the go_ios_$GOARCH_exec wrapper is found. For example, to run the archive/tar tests: export PATH=$GOROOT/bin:$PATH GOOS=ios GOARCH=amd64 CGO_ENABLED=1 go test archive/tar
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architecture/build-state-model.md
The build state also includes what is currently called the "Gradle state". The Gradle state is being merged into the build state and is mostly empty. ### Project state The "project state" holds the state for a project for a single build execution, and is contained by the build state (and not the state of the parent project).
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docs/distributed/README.md
MinIO in distributed mode lets you pool multiple drives (even on different machines) into a single object storage server. As drives are distributed across several nodes, distributed MinIO can withstand multiple node failures and yet ensure full data protection. ## Why distributed MinIO?
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