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docs/en/docs/tutorial/security/simple-oauth2.md
### `scope` The spec also says that the client can send another form field "`scope`". The form field name is `scope` (in singular), but it is actually a long string with "scopes" separated by spaces. Each "scope" is just a string (without spaces). They are normally used to declare specific security permissions, for example:
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
/** * Minimum outbound web socket message size (in bytes) that will be compressed. * The default is 1024 bytes. */ @get:JvmName("minWebSocketMessageToCompress") val minWebSocketMessageToCompress: Long = builder.minWebSocketMessageToCompress internal val routeDatabase: RouteDatabase = builder.routeDatabase ?: RouteDatabase() internal val taskRunner: TaskRunner = builder.taskRunner ?: TaskRunner.INSTANCE
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okhttp/src/test/java/okhttp3/internal/connection/ConnectionPoolTest.kt
pool.evictAll() assertThat(pool.connectionCount()).isEqualTo(0) taskFaker.runTasks() } private fun forceConnectionsToExpire( pool: RealConnectionPool, expireTime: Long, ) { val idleTimeNanos = expireTime + pool.keepAliveDurationNs repeat(pool.connectionCount()) { pool.closeConnections(idleTimeNanos) } taskFaker.runTasks() } private fun connectHttp2(
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docs/distributed/README.md
### High availability A stand-alone MinIO server would go down if the server hosting the drives goes offline. In contrast, a distributed MinIO setup with _m_ servers and _n_ drives will have your data safe as long as _m/2_ servers or _m*n_/2 or more drives are online.
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common-protos/k8s.io/api/certificates/v1/generated.proto
// and notAfter fields in the issued certificate to determine the actual duration. // // The v1.22+ in-tree implementations of the well-known Kubernetes signers will // honor this field as long as the requested duration is not greater than the // maximum duration they will honor per the --cluster-signing-duration CLI // flag to the Kubernetes controller manager. //
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mockwebserver-deprecated/src/main/kotlin/okhttp3/mockwebserver/MockResponse.kt
} fun throttleBody( bytesPerPeriod: Long, period: Long, unit: TimeUnit, ) = apply { throttleBytesPerPeriod = bytesPerPeriod throttlePeriodAmount = period throttlePeriodUnit = unit } fun getThrottlePeriod(unit: TimeUnit): Long = unit.convert(throttlePeriodAmount, throttlePeriodUnit) fun setBodyDelay( delay: Long, unit: TimeUnit, ) = apply {
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okhttp/src/main/kotlin/okhttp3/Cookie.kt
// attributes are declared in the cookie string. if (deltaSeconds == Long.MIN_VALUE) { expiresAt = Long.MIN_VALUE } else if (deltaSeconds != -1L) { val deltaMilliseconds = if (deltaSeconds <= Long.MAX_VALUE / 1000) { deltaSeconds * 1000 } else { Long.MAX_VALUE } expiresAt = currentTimeMillis + deltaMilliseconds
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okhttp/src/test/java/okhttp3/KotlinSourceModernTest.kt
var throttleBytesPerPeriod: Long = mockResponse.throttleBytesPerPeriod throttleBytesPerPeriod = mockResponse.throttleBytesPerPeriod var throttlePeriod: Long = mockResponse.getThrottlePeriod(TimeUnit.SECONDS) mockResponse = mockResponse.setBodyDelay(0L, TimeUnit.SECONDS) val bodyDelay: Long = mockResponse.getBodyDelay(TimeUnit.SECONDS)
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docs/en/docs/how-to/sql-databases-peewee.md
# Something goes here def read_users(skip: int = 0, limit: int = 100): # Something goes here ``` ## Testing Peewee with async This example includes an extra *path operation* that simulates a long processing request with `time.sleep(sleep_time)`. It will have the database connection open at the beginning and will just wait some seconds before replying back. And each new request will wait one second less.
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okhttp-logging-interceptor/src/main/kotlin/okhttp3/logging/LoggingEventListener.kt
*/ class LoggingEventListener private constructor( private val logger: HttpLoggingInterceptor.Logger, ) : EventListener() { private var startNs: Long = 0 override fun callStart(call: Call) { startNs = System.nanoTime() logWithTime("callStart: ${call.request()}") } override fun proxySelectStart( call: Call, url: HttpUrl, ) {
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