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Results 21 - 30 of 73 for doBind (0.21 sec)

  1. src/cmd/compile/internal/ssa/debug.go

    // skipped on after-the-first iterations.  Doing this allows extra
    // iterations by the caller to be almost free.
    //
    // It is important to know that the set representation used for
    // startState, endState, and merges can share data for two sets where
    // one is a small delta from the other.  Doing this does require a
    // little care in how sets are updated, both in mergePredecessors, and
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Jun 10 19:44:43 UTC 2024
    - 58.4K bytes
    - Viewed (0)
  2. src/runtime/mgc.go

    	// start multiple STW GCs.
    	mode := gcBackgroundMode
    	if debug.gcstoptheworld == 1 {
    		mode = gcForceMode
    	} else if debug.gcstoptheworld == 2 {
    		mode = gcForceBlockMode
    	}
    
    	// Ok, we're doing it! Stop everybody else
    	semacquire(&gcsema)
    	semacquire(&worldsema)
    
    	// For stats, check if this GC was forced by the user.
    	// Update it under gcsema to avoid gctrace getting wrong values.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 29 16:25:21 UTC 2024
    - 62K bytes
    - Viewed (0)
  3. platforms/documentation/docs/src/docs/userguide/dep-man/01-core-dependency-management/dependency_verification.adoc

       <configuration>
          <verify-metadata>true</verify-metadata>
          <verify-signatures>false</verify-signatures>
        </configuration>
    </verification-metadata>
    ----
    
    Doing so, Gradle will verify all artifacts using <<#sec:checksum-verification,checksums>>, but will not verify <<#sec:signature-verification,signatures>>.
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Wed Feb 07 20:36:31 UTC 2024
    - 56.7K bytes
    - Viewed (0)
  4. platforms/documentation/docs/src/docs/userguide/releases/upgrading/upgrading_version_7.adoc

    This method can be used during configuration time, but it is recommended to avoid doing this.
    
    See the <<configuration_cache#config_cache:requirements:use_project_during_execution,configuration cache chapter>> for details on how to migrate these usages to APIs that are supported by the configuration cache.
    
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Mon Apr 01 15:00:23 UTC 2024
    - 87.7K bytes
    - Viewed (0)
  5. platforms/documentation/docs/src/docs/userguide/releases/upgrading/upgrading_version_4.adoc

    +
    Use the link:{javadocPath}/org/gradle/api/provider/Property.html#set-T-[Property.set()] method to modify their values rather than using standard property assignment syntax, unless you are doing so in a Groovy build script.
    Standard property assignment still works in that one case.
    
    [[changes_4.9]]
    == Upgrading from 4.8 and earlier
    
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Thu Feb 22 03:01:48 UTC 2024
    - 60.1K bytes
    - Viewed (0)
  6. platforms/software/dependency-management/src/main/java/org/gradle/api/internal/artifacts/ivyservice/resolveengine/graph/builder/NodeState.java

            }
        }
    
        private boolean removeOutgoingEdge(EdgeState edge) {
            if (!removingOutgoingEdges) {
                // don't try to remove an outgoing edge if we're already doing it
                // because removeOutgoingEdges() will clear all of them so it's not required to do it twice
                // and it can cause a concurrent modification exception
                outgoingEdges.remove(edge);
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Fri Jun 07 14:19:34 UTC 2024
    - 58.9K bytes
    - Viewed (0)
  7. platforms/documentation/docs/src/docs/userguide/api/kotlin_dsl.adoc

    If those artifacts are missing, then you can't use the `plugins {}` block. You must instead fall back to declaring your plugin dependencies using the `buildscript {}` block in the root project build script. Here's an example of doing that for the Android Plugin:
    
    .Declare plugin dependencies in the root build script using the `buildscript {}` block
    ====
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Mon Apr 22 20:16:10 UTC 2024
    - 55.4K bytes
    - Viewed (0)
  8. src/runtime/mgcpacer.go

    		// a worker enters gcMarkDone it may park without rejoining the
    		// pool, thus freeing a P with no corresponding worker.
    		// gcMarkDone never depends on another worker doing work, so it
    		// is safe to simply do nothing here.
    		//
    		// If gcMarkDone bails out without completing the mark phase,
    		// it will always do so with queued global work. Thus, that P
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Mar 25 19:53:03 UTC 2024
    - 55.4K bytes
    - Viewed (0)
  9. staging/src/k8s.io/apimachinery/pkg/util/strategicpatch/patch.go

    			// then we have a conflict, since one is deleting or replacing the whole map,
    			// and the other is doing things to individual keys.
    			if okLeft != okRight {
    				return true, nil
    			}
    			// if they both have markers, but they are not the same directive,
    			// then we have a conflict because they're doing different things to the map.
    			if leftMarker != rightMarker {
    				return true, nil
    			}
    		}
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Mon May 01 23:34:23 UTC 2023
    - 75.5K bytes
    - Viewed (0)
  10. src/runtime/malloc.go

    	// significantly below 48 bits, so even if it's possible to
    	// exceed Go's 48 bit limit, it's extremely unlikely in
    	// practice.
    	//
    	// On 32-bit platforms, we accept the full 32-bit address
    	// space because doing so is cheap.
    	// mips32 only has access to the low 2GB of virtual memory, so
    	// we further limit it to 31 bits.
    	//
    	// On ios/arm64, although 64-bit pointers are presumably
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 29 17:58:53 UTC 2024
    - 59.6K bytes
    - Viewed (0)
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