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Results 11 - 20 of 23 for queueset (0.14 sec)

  1. android/guava/src/com/google/common/collect/MapMakerInternalMap.java

         * the type of the concrete implementation.
         */
        abstract S self();
    
        /** Drains the reference queues used by this segment, if any. */
        @GuardedBy("this")
        void maybeDrainReferenceQueues() {}
    
        /** Clears the reference queues used by this segment, if any. */
        void maybeClearReferenceQueues() {}
    
        /** Sets the value of the given {@code entry}. */
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Sat May 18 03:24:34 UTC 2024
    - 90.8K bytes
    - Viewed (0)
  2. pkg/scheduler/framework/runtime/framework.go

    		// NOTE: this is primarily for tests.
    		return func(_, _ *framework.QueuedPodInfo) bool { return false }
    	}
    
    	if len(f.queueSortPlugins) == 0 {
    		panic("No QueueSort plugin is registered in the frameworkImpl.")
    	}
    
    	// Only one QueueSort plugin can be enabled.
    	return f.queueSortPlugins[0].Less
    }
    
    // RunPreFilterPlugins runs the set of configured PreFilter plugins. It returns
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Fri May 17 09:07:27 UTC 2024
    - 60.9K bytes
    - Viewed (0)
  3. src/runtime/mgc.go

    // reachable objects have been marked (that is, there are no grey
    // objects and can be no more in the future). Otherwise, it flushes
    // all local work to the global queues where it can be discovered by
    // other workers.
    //
    // This should be called when all local mark work has been drained and
    // there are no remaining workers. Specifically, when
    //
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 29 16:25:21 UTC 2024
    - 62K bytes
    - Viewed (0)
  4. guava/src/com/google/common/cache/CacheBuilder.java

       * once after loading completes). Much internal cache management is performed at the segment
       * granularity. For example, access queues and write queues are kept per segment when they are
       * required by the selected eviction algorithm. As such, when writing unit tests it is not
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Thu Feb 15 16:12:13 UTC 2024
    - 51.3K bytes
    - Viewed (0)
  5. okhttp/src/test/java/okhttp3/internal/http2/Http2ConnectionTest.kt

          Http2Connection.Builder(true, taskRunner)
            .socket(socket)
            .pushObserver(IGNORE)
            .build()
        connection.start(sendConnectionPreface = false)
        val queues = taskRunner.activeQueues()
        assertThat(queues).hasSize(1)
      }
    
      private fun data(byteCount: Int): Buffer = Buffer().write(ByteArray(byteCount))
    
      private fun assertStreamData(
        expected: String?,
        source: Source?,
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Sat Apr 20 17:03:43 UTC 2024
    - 75.4K bytes
    - Viewed (0)
  6. src/cmd/vendor/golang.org/x/sys/windows/syscall_windows.go

    //sys	WSALookupServiceBegin(querySet *WSAQUERYSET, flags uint32, handle *Handle) (err error) [failretval==socket_error] = ws2_32.WSALookupServiceBeginW
    //sys	WSALookupServiceNext(handle Handle, flags uint32, size *int32, querySet *WSAQUERYSET) (err error) [failretval==socket_error] = ws2_32.WSALookupServiceNextW
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Apr 05 22:18:42 UTC 2024
    - 82.8K bytes
    - Viewed (0)
  7. src/net/http/transport.go

    		} else {
    			pconn.idleTimer = time.AfterFunc(t.IdleConnTimeout, pconn.closeConnIfStillIdle)
    		}
    	}
    	pconn.idleAt = time.Now()
    	return nil
    }
    
    // queueForIdleConn queues w to receive the next idle connection for w.cm.
    // As an optimization hint to the caller, queueForIdleConn reports whether
    // it successfully delivered an already-idle connection.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Jun 06 21:59:21 UTC 2024
    - 91K bytes
    - Viewed (0)
  8. src/reflect/type.go

    	// same depth, they annihilate each other and inhibit any possible match at a lower level.
    	// The algorithm is breadth first search, one depth level at a time.
    
    	// The current and next slices are work queues:
    	// current lists the fields to visit on this depth level,
    	// and next lists the fields on the next lower level.
    	current := []fieldScan{}
    	next := []fieldScan{{typ: t}}
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 29 17:58:53 UTC 2024
    - 85.5K bytes
    - Viewed (0)
  9. src/runtime/mgcmark.go

    	// increase the minimum latency of a marking operation.
    	//
    	// Must be a multiple of the pageInUse bitmap element size and
    	// must also evenly divide pagesPerArena.
    	pagesPerSpanRoot = 512
    )
    
    // gcMarkRootPrepare queues root scanning jobs (stacks, globals, and
    // some miscellany) and initializes scanning-related state.
    //
    // The world must be stopped.
    func gcMarkRootPrepare() {
    	assertWorldStopped()
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Apr 18 21:25:11 UTC 2024
    - 52.5K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/collect/Sets.java

    import org.checkerframework.checker.nullness.qual.Nullable;
    
    /**
     * Static utility methods pertaining to {@link Set} instances. Also see this class's counterparts
     * {@link Lists}, {@link Maps} and {@link Queues}.
     *
     * <p>See the Guava User Guide article on <a href=
     * "https://github.com/google/guava/wiki/CollectionUtilitiesExplained#sets">{@code Sets}</a>.
     *
     * @author Kevin Bourrillion
     * @author Jared Levy
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Sun Jun 02 13:36:19 UTC 2024
    - 77.3K bytes
    - Viewed (0)
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