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Results 11 - 20 of 23 for queueset (0.14 sec)
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android/guava/src/com/google/common/collect/MapMakerInternalMap.java
* the type of the concrete implementation. */ abstract S self(); /** Drains the reference queues used by this segment, if any. */ @GuardedBy("this") void maybeDrainReferenceQueues() {} /** Clears the reference queues used by this segment, if any. */ void maybeClearReferenceQueues() {} /** Sets the value of the given {@code entry}. */
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Sat May 18 03:24:34 UTC 2024 - 90.8K bytes - Viewed (0) -
pkg/scheduler/framework/runtime/framework.go
// NOTE: this is primarily for tests. return func(_, _ *framework.QueuedPodInfo) bool { return false } } if len(f.queueSortPlugins) == 0 { panic("No QueueSort plugin is registered in the frameworkImpl.") } // Only one QueueSort plugin can be enabled. return f.queueSortPlugins[0].Less } // RunPreFilterPlugins runs the set of configured PreFilter plugins. It returns
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Fri May 17 09:07:27 UTC 2024 - 60.9K bytes - Viewed (0) -
src/runtime/mgc.go
// reachable objects have been marked (that is, there are no grey // objects and can be no more in the future). Otherwise, it flushes // all local work to the global queues where it can be discovered by // other workers. // // This should be called when all local mark work has been drained and // there are no remaining workers. Specifically, when //
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 29 16:25:21 UTC 2024 - 62K bytes - Viewed (0) -
guava/src/com/google/common/cache/CacheBuilder.java
* once after loading completes). Much internal cache management is performed at the segment * granularity. For example, access queues and write queues are kept per segment when they are * required by the selected eviction algorithm. As such, when writing unit tests it is not
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Feb 15 16:12:13 UTC 2024 - 51.3K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/http2/Http2ConnectionTest.kt
Http2Connection.Builder(true, taskRunner) .socket(socket) .pushObserver(IGNORE) .build() connection.start(sendConnectionPreface = false) val queues = taskRunner.activeQueues() assertThat(queues).hasSize(1) } private fun data(byteCount: Int): Buffer = Buffer().write(ByteArray(byteCount)) private fun assertStreamData( expected: String?, source: Source?,
Registered: Sun Jun 16 04:42:17 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 75.4K bytes - Viewed (0) -
src/cmd/vendor/golang.org/x/sys/windows/syscall_windows.go
//sys WSALookupServiceBegin(querySet *WSAQUERYSET, flags uint32, handle *Handle) (err error) [failretval==socket_error] = ws2_32.WSALookupServiceBeginW //sys WSALookupServiceNext(handle Handle, flags uint32, size *int32, querySet *WSAQUERYSET) (err error) [failretval==socket_error] = ws2_32.WSALookupServiceNextW
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Apr 05 22:18:42 UTC 2024 - 82.8K bytes - Viewed (0) -
src/net/http/transport.go
} else { pconn.idleTimer = time.AfterFunc(t.IdleConnTimeout, pconn.closeConnIfStillIdle) } } pconn.idleAt = time.Now() return nil } // queueForIdleConn queues w to receive the next idle connection for w.cm. // As an optimization hint to the caller, queueForIdleConn reports whether // it successfully delivered an already-idle connection.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Jun 06 21:59:21 UTC 2024 - 91K bytes - Viewed (0) -
src/reflect/type.go
// same depth, they annihilate each other and inhibit any possible match at a lower level. // The algorithm is breadth first search, one depth level at a time. // The current and next slices are work queues: // current lists the fields to visit on this depth level, // and next lists the fields on the next lower level. current := []fieldScan{} next := []fieldScan{{typ: t}}
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 29 17:58:53 UTC 2024 - 85.5K bytes - Viewed (0) -
src/runtime/mgcmark.go
// increase the minimum latency of a marking operation. // // Must be a multiple of the pageInUse bitmap element size and // must also evenly divide pagesPerArena. pagesPerSpanRoot = 512 ) // gcMarkRootPrepare queues root scanning jobs (stacks, globals, and // some miscellany) and initializes scanning-related state. // // The world must be stopped. func gcMarkRootPrepare() { assertWorldStopped()
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Apr 18 21:25:11 UTC 2024 - 52.5K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/Sets.java
import org.checkerframework.checker.nullness.qual.Nullable; /** * Static utility methods pertaining to {@link Set} instances. Also see this class's counterparts * {@link Lists}, {@link Maps} and {@link Queues}. * * <p>See the Guava User Guide article on <a href= * "https://github.com/google/guava/wiki/CollectionUtilitiesExplained#sets">{@code Sets}</a>. * * @author Kevin Bourrillion * @author Jared Levy
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Sun Jun 02 13:36:19 UTC 2024 - 77.3K bytes - Viewed (0)