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Results 41 - 42 of 42 for STRICT (0.41 sec)

  1. src/os/os_test.go

    }
    
    // Test that simultaneous RemoveAll do not report an error.
    // As long as it gets removed, we should be happy.
    func TestRemoveAllRace(t *testing.T) {
    	if runtime.GOOS == "windows" {
    		// Windows has very strict rules about things like
    		// removing directories while someone else has
    		// them open. The racing doesn't work out nicely
    		// like it does on Unix.
    		t.Skip("skipping on windows")
    	}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 23 01:00:11 UTC 2024
    - 83.1K bytes
    - Viewed (0)
  2. src/cmd/cgo/gcc.go

    	// badVoidPointerTypedef handles the "void *" HANDLE type, but other
    	// handles are defined as
    	//
    	// struct <name>__{int unused;}; typedef struct <name>__ *name;
    	//
    	// by the DECLARE_HANDLE macro in STRICT mode. The macro is declared in
    	// the Windows ntdef.h header,
    	//
    	// https://github.com/tpn/winsdk-10/blob/master/Include/10.0.16299.0/shared/ntdef.h#L779
    	if goos != "windows" {
    		return false
    	}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon May 20 15:50:06 UTC 2024
    - 97K bytes
    - Viewed (0)
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