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src/net/http/h2_bundle.go
} // Sender sending more than they'd declared? if st.declBodyBytes != -1 && st.bodyBytes+int64(len(data)) > st.declBodyBytes { if !sc.inflow.take(f.Length) { return sc.countError("data_flow", http2streamError(id, http2ErrCodeFlowControl)) } sc.sendWindowUpdate(nil, int(f.Length)) // conn-level
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Jun 04 16:19:04 UTC 2024 - 364.1K bytes - Viewed (0) -
doc/go_spec.html
make(chan int, 100) </pre> <p> The capacity, in number of elements, sets the size of the buffer in the channel. If the capacity is zero or absent, the channel is unbuffered and communication succeeds only when both a sender and receiver are ready. Otherwise, the channel is buffered and communication succeeds without blocking if the buffer is not full (sends) or not empty (receives). A <code>nil</code> channel is never ready for communication.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Jun 04 21:07:21 UTC 2024 - 281.5K bytes - Viewed (1)