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src/crypto/internal/edwards25519/scalar.go
indexU64 := pos / 64 indexBit := pos % 64 var bitBuf uint64 if indexBit < 64-w { // This window's bits are contained in a single u64 bitBuf = digits[indexU64] >> indexBit } else { // Combine the current 64 bits with bits from the next 64 bitBuf = (digits[indexU64] >> indexBit) | (digits[1+indexU64] << (64 - indexBit)) } // Add carry into the current window window := carry + (bitBuf & windowMask)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon May 13 18:57:38 UTC 2024 - 10.8K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/authoring-builds/tutorial/partr3_multi_project_builds.adoc
A composite build is simply a build that includes other builds. Composite builds allow you to: - Extract your build logic from your project build (and re-use it among subprojects) - Combine builds that are usually developed independently (such as a plugin and an application) - Decompose a large build into smaller, more isolated chunks == Step 4. Add build to the Build Let's add a plugin to our build.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Mar 29 17:16:27 UTC 2024 - 13.9K bytes - Viewed (0) -
src/crypto/internal/edwards25519/field/fe_test.go
rand.Uint64() & maskLow52Bits, rand.Uint64() & maskLow52Bits, rand.Uint64() & maskLow52Bits, rand.Uint64() & maskLow52Bits, } } // weirdLimbs can be combined to generate a range of edge-case field elements. // 0 and -1 are intentionally more weighted, as they combine well. var ( weirdLimbs51 = []uint64{ 0, 0, 0, 0, 1, 19 - 1, 19, 0x2aaaaaaaaaaaa, 0x5555555555555, (1 << 51) - 20, (1 << 51) - 19,
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Aug 28 17:26:17 UTC 2023 - 13.9K bytes - Viewed (0) -
guava/src/com/google/common/hash/Hashing.java
*/ public static HashCode combineOrdered(Iterable<HashCode> hashCodes) { Iterator<HashCode> iterator = hashCodes.iterator(); checkArgument(iterator.hasNext(), "Must be at least 1 hash code to combine."); int bits = iterator.next().bits(); byte[] resultBytes = new byte[bits / 8]; for (HashCode hashCode : hashCodes) { byte[] nextBytes = hashCode.asBytes(); checkArgument(
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Tue Apr 09 00:37:15 UTC 2024 - 32.3K bytes - Viewed (0) -
istioctl/pkg/multixds/gather.go
retval := discovery.DiscoveryResponse{} if len(responses) == 0 { return &retval, nil } for _, response := range responses { // Combine all the shards as one, even if that means losing information about // the control plane version from each shard. retval.ControlPlane = response.ControlPlane retval.Resources = append(retval.Resources, response.Resources...)
Registered: Fri Jun 14 15:00:06 UTC 2024 - Last Modified: Fri Mar 08 08:38:19 UTC 2024 - 13.6K bytes - Viewed (0) -
staging/src/k8s.io/apiserver/pkg/server/filters/goaway_test.go
name: "got 2 GOAWAY after set-up watch", reqs: []string{urlPost, urlWatch, urlGetWithGoaway, urlGetWithGoaway, urlGet, urlPost}, expectConnections: 3, }, { name: "combine with watch-with-goaway", reqs: []string{urlGet, urlWatchWithGoaway, urlGet, urlWatch, urlGetWithGoaway, urlGet, urlPost}, expectConnections: 3, }, } for _, tc := range cases {
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Wed Nov 17 12:58:54 UTC 2021 - 13.9K bytes - Viewed (0) -
guava/src/com/google/common/collect/ImmutableTable.java
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Nov 30 21:54:06 UTC 2023 - 17.3K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/ImmutableTable.java
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Sun Jun 02 13:36:19 UTC 2024 - 17.5K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/authoring-builds/structuring/composite_builds.adoc
[[composite_build_intro]] A composite build is similar to a Gradle multi-project build, except that instead of including `subprojects`, entire `builds` are included. Composite builds allow you to: * Combine builds that are usually developed independently, for instance, when trying out a bug fix in a library that your application uses.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Wed Jan 31 02:23:19 UTC 2024 - 15.8K bytes - Viewed (0) -
docs/en/docs/deployment/https.md
But once you know the basic information of **HTTPS for developers** you can easily combine and configure different tools to help you manage everything in a simple way.
Registered: Mon Jun 17 08:32:26 UTC 2024 - Last Modified: Thu Jan 11 16:31:18 UTC 2024 - 12K bytes - Viewed (0)