- Sort Score
- Result 10 results
- Languages All
Results 31 - 40 of 616 for logic (0.06 sec)
-
cmd/bucket-policy-handlers_test.go
if err != nil { t.Fatalf("Test %d: %s: Failed to create HTTP request for PutBucketPolicyHandler: <ERROR> %v", i+1, instanceType, err) } // Since `apiRouter` satisfies `http.Handler` it has a ServeHTTP to execute the logic of the handler. // Call the ServeHTTP to execute the handler. apiRouter.ServeHTTP(recV4, reqV4) if recV4.Code != testCase.expectedRespStatus {
Registered: Sun Jun 16 00:44:34 UTC 2024 - Last Modified: Mon Jun 10 15:50:49 UTC 2024 - 32.9K bytes - Viewed (0) -
maven-model-builder/src/main/java/org/apache/maven/model/inheritance/DefaultInheritanceAssembler.java
String adjustment = ""; if (parent != null) { String childName = child.getArtifactId(); /* * This logic (using filesystem, against wanted independence from the user environment) exists only for the * sake of backward-compat with 2.x (MNG-5000). In general, it is wrong to
Registered: Wed Jun 12 09:55:16 UTC 2024 - Last Modified: Wed Feb 28 07:40:37 UTC 2024 - 13.8K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/authoring-builds/tasks/more_about_tasks.adoc
gradle-project ├── app │ ├── build.gradle.kts // empty file - no build logic │ └── ... // some java code ├── settings.gradle.kts // includes app subproject ├── gradle │ └── ... ├── gradlew └── gradlew.bat ---- ===== [.multi-language-sample] ===== [source,groovy] ---- gradle-project ├── app │ ├── build.gradle // empty file - no build logic │ └── ... // some java code
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Sat Mar 23 22:37:03 UTC 2024 - 28.5K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/releases/migrating/migrating_from_groovy_to_kotlin_dsl.adoc
* Restructuring your build logic towards Gradle best practices and switching to Kotlin DSL as part of that effort Both approaches are viable. A mechanical migration will be enough for simple builds. A complex and highly dynamic build may require some restructuring anyway, so in such cases reimplementing build logic to follow Gradle best practice makes sense.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Mon Apr 01 15:00:23 UTC 2024 - 26.9K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/authoring-builds/tasks/task_configuration_avoidance.adoc
Smaller changes are easier to sanity check. If you ever break your build logic, analyzing the changelog since the last successful verification will be easier. 4. [[task_configuration_avoidance_guideline_validate_build_logic]] **Ensure a good plan is established for validating the build logic.** + Usually, a simple `build` task invocation should do the trick to validate your build logic.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Wed Mar 27 23:45:25 UTC 2024 - 21.4K bytes - Viewed (0) -
src/os/types_windows.go
default: m |= ModeIrregular } } return } // modePreGo1_23 returns the FileMode for the fileStat, using the pre-Go 1.23 // logic for determining the file mode. // The logic is subtle and not well-documented, so it is better to keep it // separate from the new logic. func (fs *fileStat) modePreGo1_23() (m FileMode) { if fs.FileAttributes&syscall.FILE_ATTRIBUTE_READONLY != 0 { m |= 0444 } else { m |= 0666
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue May 07 18:44:48 UTC 2024 - 11.7K bytes - Viewed (0) -
pkg/apis/rbac/validation/validation.go
"k8s.io/kubernetes/pkg/apis/core/validation" "k8s.io/kubernetes/pkg/apis/rbac" ) // ValidateRBACName is exported to allow types outside of the RBAC API group to reuse this validation logic // Minimal validation of names for roles and bindings. Identical to the validation for Openshift. See: // * https://github.com/kubernetes/kubernetes/blob/60db507b279ce45bd16ea3db49bf181f2aeb3c3d/pkg/api/validation/name.go
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Tue Nov 08 01:48:21 UTC 2022 - 10.4K bytes - Viewed (0) -
maven-api-impl/src/main/java/org/apache/maven/internal/impl/model/DefaultInheritanceAssembler.java
String adjustment = ""; if (parent != null) { String childName = child.getArtifactId(); /* * This logic (using filesystem, against wanted independence from the user environment) exists only for the * sake of backward-compat with 2.x (MNG-5000). In general, it is wrong to
Registered: Wed Jun 12 09:55:16 UTC 2024 - Last Modified: Fri Apr 12 10:50:18 UTC 2024 - 13.8K bytes - Viewed (0) -
tensorflow/compiler/mlir/quantization/tensorflow/ops/tf_quantize_op.cc
attr, /*symmetric=*/kIsNarrowRange && kIsSigned, kBitWidth, kIsSigned, kIsNarrowRange, /*is_legacy_float*/ false)); return quant_type; } // Add uniform quantization's quantization logic. std::optional<Value> AddUniformQuantizeOps(PatternRewriter& rewriter, TF::ConstOp op, QuantizedType quant_type) {
Registered: Sun Jun 16 05:45:23 UTC 2024 - Last Modified: Thu Apr 25 16:01:03 UTC 2024 - 11K bytes - Viewed (0) -
test/chan/select5.go
default: {{end}} } if x != n { die(x) } n++ `) // Code for enumerating all possible paths through // some logic. The logic should call choose(n) when // it wants to choose between n possibilities. // On successive runs through the logic, choose(n) // will return 0, 1, ..., n-1. The helper maybe() is // similar but returns true and then false. //
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon May 02 13:43:18 UTC 2016 - 10K bytes - Viewed (0)