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Results 11 - 20 of 97 for Potato (0.11 sec)
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guava/src/com/google/common/primitives/Booleans.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Booleans.asList(array), * distance)}, but is somewhat faster. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(boolean[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Feb 15 16:12:13 UTC 2024 - 19.9K bytes - Viewed (0) -
src/cmd/vendor/golang.org/x/telemetry/internal/counter/file.go
} return int(incr), nil } // rotate checks to see whether the file f needs to be rotated, // meaning to start a new counter file with a different date in the name. // rotate is also used to open the file initially, meaning f.current can be nil. // In general rotate should be called just once for each file. // rotate will arrange a timer to call itself again when necessary. func (f *file) rotate() { expire, cleanup := f.rotate1()
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Jun 04 16:19:04 UTC 2024 - 18.2K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Chars.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(char[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Feb 15 16:12:13 UTC 2024 - 23.5K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Chars.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(char[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Feb 15 16:12:13 UTC 2024 - 23.5K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Ints.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Ints.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(int[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Feb 15 16:12:13 UTC 2024 - 29.9K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Shorts.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Shorts.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(short[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Feb 15 16:12:13 UTC 2024 - 25.1K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Shorts.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Shorts.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(short[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Feb 15 16:12:13 UTC 2024 - 25.1K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Floats.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Floats.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(float[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Feb 29 15:43:06 UTC 2024 - 25.2K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Floats.java
* + i) mod array.length}. This is equivalent to {@code Collections.rotate(Floats.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0 */ public static void rotate(float[] array, int distance) { rotate(array, distance, 0, array.length); } /**
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Feb 29 15:43:06 UTC 2024 - 25.2K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/primitives/BytesTest.java
input = Arrays.copyOf(input, input.length); Bytes.rotate(input, distance); assertThat(input).isEqualTo(expectedOutput); } private static void testRotate( byte[] input, int distance, int fromIndex, int toIndex, byte[] expectedOutput) { input = Arrays.copyOf(input, input.length); Bytes.rotate(input, distance, fromIndex, toIndex); assertThat(input).isEqualTo(expectedOutput);
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Tue Feb 06 16:10:08 UTC 2024 - 16.4K bytes - Viewed (0)