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Results 101 - 110 of 134 for enter_0 (0.5 sec)

  1. src/cmd/vendor/github.com/google/pprof/internal/driver/html/common.js

          } else {
            showDialog(null);
            location.reload();  // Reload to show updated config menu
          }
        });
      }
    
      function handleSaveInputKey(e) {
        if (e.key === 'Enter') commitSave(e);
      }
    
      function deleteConfig(e, elem) {
        e.preventDefault();
        const config = elem.dataset.config;
        delPrompt.innerText = 'Delete ' + config + '?';
        currentDeleteTarget = elem;
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Feb 16 15:19:53 UTC 2024
    - 20K bytes
    - Viewed (0)
  2. src/os/timeout_test.go

    	if err != nil {
    		t.Skipf("skipping because opening /dev/tty failed: %v", err)
    	}
    
    	go func() {
    		var buf [1]byte
    		f.Read(buf[:])
    	}()
    
    	// Give the goroutine a chance to enter the read.
    	// It doesn't matter much if it occasionally fails to do so,
    	// we won't be testing what we want to test but the test will pass.
    	time.Sleep(time.Millisecond)
    
    	c := make(chan bool)
    	go func() {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Jun 14 00:03:57 UTC 2023
    - 17.1K bytes
    - Viewed (0)
  3. tensorflow/cc/framework/gradients.cc

      std::vector<Output> dx;
      TF_RETURN_IF_ERROR(AddWhileLoopGradient(while_ctx, while_scope, dy, &dx));
    
      // Backprop along the in edges to the while loop (i.e. the inputs to the enter
      // nodes)
      DCHECK_EQ(dx.size(), while_ctx->enter_nodes().size());
      for (int i = 0, end = dx.size(); i < end; ++i) {
        Node* enter_node = while_ctx->enter_nodes()[i];
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Sat Apr 13 05:57:22 UTC 2024
    - 22K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/collect/StandardTable.java

            columnIterator = rowEntry.getValue().entrySet().iterator();
          }
          /*
           * requireNonNull is safe because:
           *
           * - columnIterator started off pointing to an empty iterator, so we must have entered the
           *   `if` body above at least once. Thus, if we got this far, that `if` body initialized
           *   rowEntry at least once.
           *
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Fri Oct 13 14:11:58 UTC 2023
    - 29.8K bytes
    - Viewed (0)
  5. docs/ja/docs/tutorial/security/first-steps.md

    `パスワード`の「フロー」は、OAuth2で定義されているセキュリティと認証を扱う方法 (「フロー」) の1つです。
    
    OAuth2は、バックエンドやAPIがユーザーを認証するサーバーから独立したものとして設計されていました。
    
    しかし、この場合、同じ**FastAPI**アプリケーションがAPIと認証を処理します。
    
    そこで、簡略化した箇所から見直してみましょう:
    
    * ユーザーはフロントエンドで`ユーザー名`と`パスワード`を入力し、`Enter`を押します。
    * フロントエンド (ユーザーのブラウザで実行中) は、`ユーザー名`と`パスワード`をAPIの特定のURL (`tokenUrl="token"`で宣言された) に送信します。
    * APIは`ユーザー名`と`パスワード`をチェックし、「トークン」を返却します (まだ実装していません)。
        * 「トークン」はただの文字列であり、あとでこのユーザーを検証するために使用します。
    Registered: Mon Jun 17 08:32:26 UTC 2024
    - Last Modified: Thu Apr 18 19:53:19 UTC 2024
    - 10.5K bytes
    - Viewed (0)
  6. src/runtime/trace.go

    // license that can be found in the LICENSE file.
    
    // Go execution tracer.
    // The tracer captures a wide range of execution events like goroutine
    // creation/blocking/unblocking, syscall enter/exit/block, GC-related events,
    // changes of heap size, processor start/stop, etc and writes them to a buffer
    // in a compact form. A precise nanosecond-precision timestamp and a stack
    // trace is captured for most events.
    //
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 22 21:17:41 UTC 2024
    - 37.1K bytes
    - Viewed (0)
  7. pkg/controller/resourcequota/resource_quota_controller.go

    				curResourceQuota := cur.(*v1.ResourceQuota)
    				if quota.Equals(oldResourceQuota.Spec.Hard, curResourceQuota.Spec.Hard) {
    					return
    				}
    				rq.addQuota(logger, curResourceQuota)
    			},
    			// This will enter the sync loop and no-op, because the controller has been deleted from the store.
    			// Note that deleting a controller immediately after scaling it to 0 will not work. The recommended
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Sat May 04 18:33:12 UTC 2024
    - 21.3K bytes
    - Viewed (0)
  8. src/cmd/link/internal/loadmacho/ldmacho.go

    			}
    		} else {
    			if sect.name == "__bss" {
    				bld.SetType(sym.SNOPTRBSS)
    				bld.SetData(nil)
    			} else {
    				bld.SetType(sym.SNOPTRDATA)
    			}
    		}
    
    		sect.sym = s
    	}
    
    	// enter sub-symbols into symbol table.
    	// have to guess sizes from next symbol.
    	for i := uint32(0); i < symtab.nsym; i++ {
    		machsym := &symtab.sym[i]
    		if machsym.type_&N_STAB != 0 {
    			continue
    		}
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 12 18:45:57 UTC 2022
    - 19.1K bytes
    - Viewed (0)
  9. src/runtime/sema.go

    			// the non-starving case it is possible for a different waiter
    			// to acquire the semaphore while we are yielding/scheduling,
    			// and this would be wasteful. We wait instead to enter starving
    			// regime, and then we start to do direct handoffs of ticket and
    			// P.
    			// See issue 33747 for discussion.
    			goyield()
    		}
    	}
    }
    
    func cansemacquire(addr *uint32) bool {
    	for {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 29 17:58:53 UTC 2024
    - 19K bytes
    - Viewed (0)
  10. src/runtime/extern.go

    	keeps their state close to the point of panic. Setting
    	dontfreezetheworld=1 disables this preemption, allowing goroutines to
    	continue executing during panic processing. Note that goroutines that
    	naturally enter the scheduler will still stop. This can be useful when
    	debugging the runtime scheduler, as freezetheworld perturbs scheduler
    	state and thus may hide problems.
    
    	efence: setting efence=1 causes the allocator to run in a mode
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 30 17:52:17 UTC 2024
    - 18.9K bytes
    - Viewed (0)
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