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Results 61 - 70 of 604 for logic (0.6 sec)
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src/archive/tar/writer.go
n = len(b0) - len(b) switch { case err == ErrWriteTooLong: return n, errMissData // Not possible; implies bug in validation logic case err != nil: return n, err case sw.logicalRemaining() == 0 && sw.physicalRemaining() > 0: return n, errUnrefData // Not possible; implies bug in validation logic case overwrite: return n, ErrWriteTooLong default: return n, nil } }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 23 01:00:11 UTC 2024 - 19.6K bytes - Viewed (0) -
guava-testlib/src/com/google/common/testing/AbstractPackageSanityTests.java
* visible static factory method whose return type is {@code C} or {@code C}'s subtype. * </ul> * * <p>In all cases, if {@code C} needs custom logic for testing serialization, you can add an * explicit {@code testSerializable()} test in the corresponding {@code CTest} class, and {@code * C} will be excluded from automated serialization test performed by this method. */
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Tue Jun 11 16:13:05 UTC 2024 - 17.4K bytes - Viewed (0) -
staging/src/k8s.io/cli-runtime/pkg/resource/helper.go
options.FieldManager = m.FieldManager } if m.FieldValidation != "" { options.FieldValidation = m.FieldValidation } if modify { // Attempt to version the object based on client logic. version, err := metadataAccessor.ResourceVersion(obj) if err != nil { // We don't know how to clear the version on this object, so send it to the server as is
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Sat Mar 26 03:45:13 UTC 2022 - 10.5K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/optimizing-performance/performance.adoc
=== Remove or improve custom dependency resolution logic Gradle allows users to model dependency resolution in the way that best suits them. Simple customizations, such as forcing specific versions of a dependency or substituting one dependency for another, don't have a big impact on dependency resolution times. More complex customizations, such as custom logic that downloads and parses POMs,
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Feb 23 03:39:56 UTC 2024 - 33.4K bytes - Viewed (0) -
src/crypto/internal/mlkem768/mlkem768.go
} // GenerateKey generates a new decapsulation key, drawing random bytes from // crypto/rand. The decapsulation key must be kept secret. func GenerateKey() (*DecapsulationKey, error) { // The actual logic is in a separate function to outline this allocation. dk := &DecapsulationKey{} return generateKey(dk) } func generateKey(dk *DecapsulationKey) (*DecapsulationKey, error) { var d [32]byte
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon May 13 18:57:38 UTC 2024 - 28.4K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/dep-man/dependency_management_terminology.adoc
In contrast to <<#sub:terminology_resolution_rule,resolution rules>>, component metadata rules are applied *before* resolution starts. Component metadata rules are defined as part of the build logic and can be shared through plugins. For more information, see the section on <<component_metadata_rules.adoc#sec:component_metadata_rules,fixing metadata with component metadata rules>>. [[sub:terminology_module_version]]
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Dec 01 18:45:05 UTC 2023 - 11.5K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/optimizing-performance/build-cache/common_caching_problems.adoc
[[logic_based_on_task_outcome]] === Build logic based on the outcome of a task Do not base build logic on whether a task has been _executed_. In particular you should not assume that the output of a task can only change if it actually executed. Actually, loading the outputs from the build cache would also change them.
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Thu Dec 07 01:37:51 UTC 2023 - 19.2K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/authoring-builds/tutorial/partr3_multi_project_builds.adoc
However, to build `app`, Gradle will also build `lib`. == Step 3. Understand Composite Builds A composite build is simply a build that includes other builds. Composite builds allow you to: - Extract your build logic from your project build (and re-use it among subprojects) - Combine builds that are usually developed independently (such as a plugin and an application) - Decompose a large build into smaller, more isolated chunks
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Mar 29 17:16:27 UTC 2024 - 13.9K bytes - Viewed (0) -
tensorflow/compiler/mlir/quantization/tensorflow/utils/tf_to_uniform_attribute_utils.cc
return failure(); } Attribute activation_quantization_axis = rewriter.getI64IntegerAttr(-1); Attribute output_quantization_axis = rewriter.getI64IntegerAttr(-1); // TODO(b/296916785): Revisit axis assignment logic. if (enable_per_channel_quantization) { activation_quantization_axis = GetQuantizationAxis(rewriter, op, /*operand_index=*/0); auto output_scale_type =
Registered: Sun Jun 16 05:45:23 UTC 2024 - Last Modified: Thu Apr 25 16:01:03 UTC 2024 - 18.7K bytes - Viewed (0) -
pilot/pkg/xds/delta.go
// initialize with empty config, leading to reconnected Envoys loosing // configuration. This is an additional safety check inaddition to adding // cachesSynced logic to readiness probe to handle cases where kube-proxy // ip tables update latencies. // See https://github.com/istio/istio/issues/25495. if !s.IsServerReady() {
Registered: Fri Jun 14 15:00:06 UTC 2024 - Last Modified: Fri Jun 14 04:34:37 UTC 2024 - 25.6K bytes - Viewed (0)