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Results 21 - 22 of 22 for MONITOR (0.07 sec)

  1. internal/grid/connection.go

    	}
    	atomic.StoreUint32((*uint32)(&c.state), uint32(s))
    	if debugPrint {
    		fmt.Println(c.Local, "updateState:", gotState, "->", s)
    	}
    	c.connChange.Broadcast()
    }
    
    // monitorState will monitor the state of the connection and close the net.Conn if it changes.
    func (c *Connection) monitorState(conn net.Conn, cancel context.CancelCauseFunc) {
    	c.connChange.L.Lock()
    	defer c.connChange.L.Unlock()
    	for {
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Fri Jun 07 15:51:52 UTC 2024
    - 44.8K bytes
    - Viewed (0)
  2. src/runtime/runtime2.go

    	_SigThrow                // if signal.Notify doesn't take it, exit loudly
    	_SigPanic                // if the signal is from the kernel, panic
    	_SigDefault              // if the signal isn't explicitly requested, don't monitor it
    	_SigGoExit               // cause all runtime procs to exit (only used on Plan 9).
    	_SigSetStack             // Don't explicitly install handler, but add SA_ONSTACK to existing libc handler
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 30 17:57:37 UTC 2024
    - 47.9K bytes
    - Viewed (0)
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