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Results 21 - 22 of 22 for MONITOR (0.07 sec)
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internal/grid/connection.go
} atomic.StoreUint32((*uint32)(&c.state), uint32(s)) if debugPrint { fmt.Println(c.Local, "updateState:", gotState, "->", s) } c.connChange.Broadcast() } // monitorState will monitor the state of the connection and close the net.Conn if it changes. func (c *Connection) monitorState(conn net.Conn, cancel context.CancelCauseFunc) { c.connChange.L.Lock() defer c.connChange.L.Unlock() for {
Registered: Sun Jun 16 00:44:34 UTC 2024 - Last Modified: Fri Jun 07 15:51:52 UTC 2024 - 44.8K bytes - Viewed (0) -
src/runtime/runtime2.go
_SigThrow // if signal.Notify doesn't take it, exit loudly _SigPanic // if the signal is from the kernel, panic _SigDefault // if the signal isn't explicitly requested, don't monitor it _SigGoExit // cause all runtime procs to exit (only used on Plan 9). _SigSetStack // Don't explicitly install handler, but add SA_ONSTACK to existing libc handler
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 17:57:37 UTC 2024 - 47.9K bytes - Viewed (0)