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Results 1 - 4 of 4 for slowdowns (0.1 sec)
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src/cmd/vendor/golang.org/x/tools/go/ast/inspector/inspector.go
func (in *Inspector) Preorder(types []ast.Node, f func(ast.Node)) { // Because it avoids postorder calls to f, and the pruning // check, Preorder is almost twice as fast as Nodes. The two // features seem to contribute similar slowdowns (~1.4x each). mask := maskOf(types) for i := 0; i < len(in.events); { ev := in.events[i] if ev.index > i { // push if ev.typ&mask != 0 { f(ev.node) } pop := ev.index
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Jul 12 20:38:21 UTC 2023 - 6.6K bytes - Viewed (0) -
src/log/slog/internal/ignorepc.go
// license that can be found in the LICENSE file. package internal // If IgnorePC is true, do not invoke runtime.Callers to get the pc. // This is solely for benchmarking the slowdown from runtime.Callers.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Mar 21 20:55:33 UTC 2023 - 338 bytes - Viewed (0) -
subprojects/core/src/main/java/org/gradle/api/internal/DefaultMutationGuard.java
* It looks like CMS does a good job for removing the unused entries from the ThreadLocalMap, though G1 does not. * So if you are running builds in quick succession, e.g. for profiling, there can be a quick slowdown after some time. * * This methods removes the elements from the ThreadLocalMap when possible, thus avoiding the problem. * * See https://github.com/gradle/gradle/issues/13835. */
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue Nov 22 19:47:53 UTC 2022 - 3K bytes - Viewed (0) -
pkg/webhooks/webhookpatch.go
// If there is a conflict beyond this, it means Istiods are seeing different ca certs and are in inconsistent // state for longer duration. Slowdown the retries, so that we do not overload kube api server and etcd. controllers.WithRateLimiter(workqueue.NewItemFastSlowRateLimiter(100*time.Millisecond, 1*time.Minute, 5)),
Registered: Fri Jun 14 15:00:06 UTC 2024 - Last Modified: Thu Sep 28 00:36:38 UTC 2023 - 6.1K bytes - Viewed (0)