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okhttp/src/main/kotlin/okhttp3/internal/connection/RoutePlanner.kt
*/ fun hasNext(failedConnection: RealConnection? = null): Boolean /** * Returns true if the host and port are unchanged from when this was created. This is used to * detect if followups need to do a full connection-finding process including DNS resolution, and * certificate pin checks. */ fun sameHostAndPort(url: HttpUrl): Boolean /**
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okhttp-testing-support/src/main/kotlin/okhttp3/RecordingEventListener.kt
val event = takeEvent() if (eventClass.isInstance(event)) { return eventClass.cast(event) } } } catch (e: NoSuchElementException) { throw AssertionError("full event sequence: $fullEventSequence", e) } } inline fun <reified T : CallEvent> removeUpToEvent(): T = removeUpToEvent(T::class.java) /** * Remove and return the next event from the recorded sequence.
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okhttp-sse/src/main/kotlin/okhttp3/sse/internal/RealEventSource.kt
this, IllegalStateException("Invalid content-type: ${body.contentType()}"), response, ) return } // This is a long-lived response. Cancel full-call timeouts. call?.timeout()?.cancel() // Replace the body with a stripped one so the callbacks can't see real data. val response = response.stripBody()
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okhttp-dnsoverhttps/src/main/kotlin/okhttp3/dnsoverhttps/DnsRecordCodec.kt
import java.io.EOFException import java.net.InetAddress import java.net.UnknownHostException import okio.Buffer import okio.ByteString import okio.utf8Size /** * Trivial Dns Encoder/Decoder, basically ripped from Netty full implementation. */ internal object DnsRecordCodec { private const val SERVFAIL = 2 private const val NXDOMAIN = 3 const val TYPE_A = 0x0001 const val TYPE_AAAA = 0x001c private const val TYPE_PTR = 0x000c
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okhttp/src/main/kotlin/okhttp3/internal/idn/IdnaMappingTable.kt
*/ package okhttp3.internal.idn import okio.BufferedSink /** * An IDNA mapping table optimized for small code and data size. * * Code Points in Sections * ======================= * * The full range of code points is 0..0x10fffe. We can represent any of these code points with 21 * bits. * * We split each code point into a 14-bit prefix and a 7-bit suffix. All code points with the same
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