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docs/extensions/s3zip/README.md
## Code Examples [Using minio-go library](https://github.com/minio/minio/blob/master/docs/extensions/s3zip/examples/minio-go/main.go) [Using AWS JS SDK v2](https://github.com/minio/minio/blob/master/docs/extensions/s3zip/examples/aws-js/main.js) [Using boto3](https://github.com/minio/minio/blob/master/docs/extensions/s3zip/examples/boto3/main.py) ## Requirements and limits
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.teamcity/README.md
You also need to run `mvn clean verify` with Java 8 before committing changes. If you have ktlint errors, you can automatically fix them by running `mvn com.github.gantsign.maven:ktlint-maven-plugin:1.1.1:format`. ## How the configuration works We use Kotlin portable DSL to store TeamCity configuration, which means you can easily create a new pipeline
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docs/compression/README.md
MinIO server allows streaming compression to ensure efficient disk space usage. Compression happens inflight, i.e objects are compressed before being written to disk(s). MinIO uses [`klauspost/compress/s2`](https://github.com/klauspost/compress/tree/master/s2) streaming compression due to its stability and performance. This algorithm is specifically optimized for machine generated content. Write throughput is typically at least 500MB/s per CPU core,
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