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Results 1 - 2 of 2 for verifyServerSystemConfig (0.14 sec)

  1. cmd/bootstrap-peer-server.go

    		logger.Error("Calculating checksum failed: %s", err)
    		return "00000000000000000000000000000000"
    	}
    
    	defer b.Close()
    	io.Copy(mw, b)
    	return hex.EncodeToString(mw.Sum(nil))
    }
    
    func verifyServerSystemConfig(ctx context.Context, endpointServerPools EndpointServerPools, gm *grid.Manager) error {
    	srcCfg := getServerSystemCfg()
    	clnts := newBootstrapRESTClients(endpointServerPools, gm)
    	var onlineServers int
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Oct 01 22:13:18 UTC 2024
    - 8.4K bytes
    - Viewed (0)
  2. cmd/server-main.go

    	})
    
    	if globalIsDistErasure {
    		bootstrapTrace("verifying system configuration", func() {
    			// Additionally in distributed setup, validate the setup and configuration.
    			if err := verifyServerSystemConfig(GlobalContext, globalEndpoints, globalGrid.Load()); err != nil {
    				logger.Fatal(err, "Unable to start the server")
    			}
    		})
    	}
    
    	if globalEnableSyncBoot {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Sep 24 21:50:11 UTC 2024
    - 35.2K bytes
    - Viewed (1)
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