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doc/go1.17_spec.html
array with the operand. </p> <pre> var a [10]int s1 := a[3:7] // underlying array of s1 is array a; &s1[2] == &a[5] s2 := s1[1:4] // underlying array of s2 is underlying array of s1 which is array a; &s2[1] == &a[5] s2[1] = 42 // s2[1] == s1[2] == a[5] == 42; they all refer to the same underlying array element </pre>
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doc/go_spec.html
<h3 id="Underlying_types">Underlying types</h3> <p> Each type <code>T</code> has an <i>underlying type</i>: If <code>T</code> is one of the predeclared boolean, numeric, or string types, or a type literal, the corresponding underlying type is <code>T</code> itself. Otherwise, <code>T</code>'s underlying type is the underlying type of the
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doc/asm.html
describes the peculiarities that apply when writing assembly code to interact with Go. </p> <p> The most important thing to know about Go's assembler is that it is not a direct representation of the underlying machine. Some of the details map precisely to the machine, but some do not. This is because the compiler suite (see <a href="https://9p.io/sys/doc/compiler.html">this description</a>)
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