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  1. doc/go1.17_spec.html

    array with the operand.
    </p>
    
    <pre>
    var a [10]int
    s1 := a[3:7]   // underlying array of s1 is array a; &amp;s1[2] == &amp;a[5]
    s2 := s1[1:4]  // underlying array of s2 is underlying array of s1 which is array a; &amp;s2[1] == &amp;a[5]
    s2[1] = 42     // s2[1] == s1[2] == a[5] == 42; they all refer to the same underlying array element
    </pre>
    
    
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  2. doc/go_spec.html

    <h3 id="Underlying_types">Underlying types</h3>
    
    <p>
    Each type <code>T</code> has an <i>underlying type</i>: If <code>T</code>
    is one of the predeclared boolean, numeric, or string types, or a type literal,
    the corresponding underlying type is <code>T</code> itself.
    Otherwise, <code>T</code>'s underlying type is the underlying type of the
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  3. doc/asm.html

    describes the peculiarities that apply when writing assembly code to interact with Go.
    </p>
    
    <p>
    The most important thing to know about Go's assembler is that it is not a direct representation of the underlying machine.
    Some of the details map precisely to the machine, but some do not.
    This is because the compiler suite (see
    <a href="https://9p.io/sys/doc/compiler.html">this description</a>)
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