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Results 1 - 10 of 22 for uncompress (0.2 sec)
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okhttp-brotli/src/main/kotlin/okhttp3/brotli/internal/Uncompress.kt
import okhttp3.ResponseBody.Companion.asResponseBody import okhttp3.internal.http.promisesBody import okio.GzipSource import okio.buffer import okio.source import org.brotli.dec.BrotliInputStream fun uncompress(response: Response): Response { if (!response.promisesBody()) { return response } val body = response.body val encoding = response.header("Content-Encoding") ?: return response
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okhttp-brotli/src/test/java/okhttp3/brotli/BrotliInterceptorTest.kt
val response = response("https://httpbin.org/brotli", s.decodeHex()) { header("Content-Encoding", "br") } val uncompressed = uncompress(response) val responseString = uncompressed.body.string() assertThat(responseString).contains("\"brotli\": true,") assertThat(responseString).contains("\"Accept-Encoding\": \"br\"") } @Test
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okhttp-brotli/src/main/kotlin/okhttp3/brotli/BrotliInterceptor.kt
* See the License for the specific language governing permissions and * limitations under the License. */ package okhttp3.brotli import okhttp3.Interceptor import okhttp3.Response import okhttp3.brotli.internal.uncompress /** * Transparent Brotli response support. * * Adds Accept-Encoding: br to request and checks (and strips) for Content-Encoding: br in
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okhttp-brotli/src/test/java/okhttp3/brotli/BrotliBombTest.kt
.request(Request.Builder().url("https://example.com/").build()) .body(readBrotli10G().toResponseBody()) .protocol(Protocol.HTTP_2) .build() val uncompressed = uncompress(response) assertFailure { uncompressed.body.string() }.isInstanceOf<IOException>() .message() .isNotNull() .matches( Regex(
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docs/compression/README.md
MinIO server allows streaming compression to ensure efficient disk space usage. Compression happens inflight, i.e objects are compressed before being written to disk(s). MinIO uses [`klauspost/compress/s2`](https://github.com/klauspost/compress/tree/master/s2) streaming compression due to its stability and performance. This algorithm is specifically optimized for machine generated content. Write throughput is typically at least 500MB/s per CPU core,
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okhttp/src/test/java/okhttp3/internal/ws/WebSocketReaderTest.kt
assertFailsWith<EOFException> { clientReader.processNextFrame() } } @Test fun clientUncompressedMessageWithCompressedFlagThrows() { data.write("c10548656c6c6f".decodeHex()) // Uncompressed 'Hello', flag 1 set assertFailsWith<IOException> { clientReaderWithCompression.processNextFrame() } } @Test fun clientIncompleteControlFrameBodyThrows() {
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docs/en/docs/how-to/custom-request-and-route.md
First, we create a `GzipRequest` class, which will overwrite the `Request.body()` method to decompress the body in the presence of an appropriate header. If there's no `gzip` in the header, it will not try to decompress the body. That way, the same route class can handle gzip compressed or uncompressed requests. ```Python hl_lines="8-15" {!../../../docs_src/custom_request_and_route/tutorial001.py!} ```
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Reader.kt
val inFinished = flags and FLAG_END_STREAM != 0 val gzipped = flags and FLAG_COMPRESSED != 0 if (gzipped) { throw IOException("PROTOCOL_ERROR: FLAG_COMPRESSED without SETTINGS_COMPRESS_DATA") } val padding = if (flags and FLAG_PADDED != 0) source.readByte() and 0xff else 0 val dataLength = lengthWithoutPadding(length, flags, padding)
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go.sum
github.com/kisielk/errcheck v1.5.0/go.mod h1:pFxgyoBC7bSaBwPgfKdkLd5X25qrDl4LWUI2bnpBCr8= github.com/kisielk/gotool v1.0.0/go.mod h1:XhKaO+MFFWcvkIS/tQcRk01m1F5IRFswLeQ+oQHNcck= github.com/klauspost/compress v1.17.7 h1:ehO88t2UGzQK66LMdE8tibEd1ErmzZjNEqWkjLAKQQg= github.com/klauspost/compress v1.17.7/go.mod h1:Di0epgTjJY877eYKx5yC51cX2A2Vl2ibi7bDH9ttBbw= github.com/konsorten/go-windows-terminal-sequences v1.0.1/go.mod h1:T0+1ngSBFLxvqU3pZ+m/2kptfBszLMUkC4ZK/EgS/cQ=
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketExtensions.kt
* `server_max_window_bits`. This harms our ability to support these parameters: * * * If `client_max_window_bits` is less than 15, OkHttp must close the web socket with code 1010. * Otherwise it would compress values in a way that servers could not decompress. * * If `server_max_window_bits` is less than 15, OkHttp will waste memory on an oversized buffer. * * See [RFC 7692, 7.1][rfc_7692] for details on negotiation process. *
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