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  1. doc/go_mem.html

    which are unordered by happens before
    (that is, neither <i>r</i> happens before <i>w</i>
    nor <i>w</i> happens before <i>r</i>).
    </p>
    
    <p>
    A <i>write-write data race</i> on memory location <i>x</i>
    consists of two write-like memory operations <i>w</i> and <i>w'</i> on <i>x</i>,
    at least one of which is non-synchronizing,
    which are unordered by happens before.
    </p>
    
    <p>
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  2. doc/go1.17_spec.html

    components have identical types. In detail:
    </p>
    
    <ul>
    	<li>Two array types are identical if they have identical element types and
    	    the same array length.</li>
    
    	<li>Two slice types are identical if they have identical element types.</li>
    
    	<li>Two struct types are identical if they have the same sequence of fields,
    	    and if corresponding fields have the same names, and identical types,
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  3. doc/asm.html

    and declares <code>runtime·tlsoffset</code>, a 4-byte, implicitly zeroed variable that
    contains no pointers.
    </p>
    
    <p>
    There may be one or two arguments to the directives.
    If there are two, the first is a bit mask of flags,
    which can be written as numeric expressions, added or or-ed together,
    or can be set symbolically for easier absorption by a human.
    HTML
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  4. doc/go_spec.html

    	<li>Two interface types are identical if they define the same type set.
    	</li>
    
    	<li>Two map types are identical if they have identical key and element types.</li>
    
    	<li>Two channel types are identical if they have identical element types and
    	    the same direction.</li>
    
    	<li>Two <a href="#Instantiations">instantiated</a> types are identical if
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