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doc/go1.17_spec.html
<li>Give an error if unable to represent an integer constant precisely.</li> <li>Give an error if unable to represent a floating-point or complex constant due to overflow.</li> <li>Round to the nearest representable constant if unable to represent a floating-point or complex constant due to limits on precision.</li> </ul> <p>
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doc/go_spec.html
<li>Give an error if unable to represent an integer constant precisely.</li> <li>Give an error if unable to represent a floating-point or complex constant due to overflow.</li> <li>Round to the nearest representable constant if unable to represent a floating-point or complex constant due to limits on precision.</li> </ul> <p>
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doc/go_mem.html
is synchronized before the return from <code>l.RLock</code>, and the matching call to <code>l.RUnlock</code> is synchronized before the return from call <i>n</i>+1 to <code>l.Lock</code>. </p> <p class="rule"> A successful call to <code>l.TryLock</code> (or <code>l.TryRLock</code>) is equivalent to a call to <code>l.Lock</code> (or <code>l.RLock</code>).
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doc/go1.22.html
release notes. Go 1.22 is expected to be released in February 2024. </strong> </p> <h2 id="language">Changes to the language</h2> <p> <!-- loop variable scope --><!-- range over int --> Go 1.22 makes two changes to "for" loops. <ul> <li> Previously, the variables declared by a "for" loop were created once and updated by each iteration. In Go 1.22, each iteration of the loop creates new variables, to avoid accidental sharing bugs.
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doc/asm.html
the package's Int function can be referred to as <code>·Int</code>. This convention avoids the need to hard-code a package's import path in its own source code, making it easier to move the code from one location to another. </p> <h3 id="directives">Directives</h3> <p> The assembler uses various directives to bind text and data to symbol names.
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