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Results 1 - 4 of 4 for tetchy (0.26 sec)

  1. tensorflow/c/experimental/grappler/grappler.h

    typedef enum TF_TriState {
      TF_TriState_Default = 0,
      TF_TriState_Off,
      TF_TriState_On,
    } TF_TriState;
    
    // TF_GrapplerItem represents a combination of a graph, one of more fetch nodes,
    // and potentially a set of nodes to feed.
    typedef struct TF_GrapplerItem TF_GrapplerItem;
    
    // Flags indicating whether existing optimizers should be turned off.
    C
    - Registered: Tue Feb 27 12:39:08 GMT 2024
    - Last Modified: Wed Aug 03 18:08:43 GMT 2022
    - 12.5K bytes
    - Viewed (0)
  2. tensorflow/c/eager/c_api_experimental.h

    // inspect values. This would let people e.g. copy over most attributes and then
    // modify some based on their values.
    
    // A reference to an op's name -> attribute mapping
    typedef struct TFE_OpAttrs TFE_OpAttrs;
    
    // Fetch a reference to `op`'s attributes. The returned reference is only valid
    // while `op` is alive.
    TF_CAPI_EXPORT extern const TFE_OpAttrs* TFE_OpGetAttrs(const TFE_Op* op);
    // Add attributes in `attrs` to `op`.
    //
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Wed Feb 21 22:37:46 GMT 2024
    - 39.5K bytes
    - Viewed (0)
  3. tensorflow/c/c_api_experimental.h

    // run on device_type.
    TF_CAPI_EXPORT extern void TF_AttrBuilderCheckCanRunOnDevice(
        TF_AttrBuilder* builder, const char* device_type, TF_Status* status);
    
    // For argument number input_index, fetch the corresponding number_attr that
    // needs to be updated with the argument length of the input list.
    // Returns nullptr if there is any problem like op_name is not found, or the
    // argument does not support this attribute type.
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Thu Apr 27 21:07:00 GMT 2023
    - 15.1K bytes
    - Viewed (0)
  4. tensorflow/c/experimental/filesystem/plugins/gcs/ram_file_block_cache.h

      /// FETCHING. After completing, if the read was successful the state should
      /// be FINISHED. Otherwise the state should be ERROR. A subsequent read can
      /// re-fetch the block if the state is ERROR.
      enum class FetchState {
        CREATED,
        FETCHING,
        FINISHED,
        ERROR,
      };
    
      /// \brief A block of a file.
      ///
    C
    - Registered: Tue Apr 23 12:39:09 GMT 2024
    - Last Modified: Mon Aug 31 04:46:34 GMT 2020
    - 10.6K bytes
    - Viewed (0)
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