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okhttp/src/main/kotlin/okhttp3/Interceptor.kt
* when responses are of an unexpected type or cannot be decoded. * * Other exception types cancel the current call: * * * For synchronous calls made with [Call.execute], the exception is propagated to the caller. * * * For asynchronous calls made with [Call.enqueue], an [IOException] is propagated to the caller
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
override fun cancel() { exchange.cancel() } } } override fun route(): Route = route override fun cancel() { // Close the raw socket so we don't end up doing synchronous I/O. rawSocket?.closeQuietly() } override fun socket(): Socket = socket!! /** Returns true if this connection is ready to host new streams. */
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
) { // Do nothing. } override fun noNewExchanges() { // Do nothing. } override fun cancel() { canceled = true // Close the raw socket so we don't end up doing synchronous I/O. rawSocket?.closeQuietly() } override fun retry(): RoutePlanner.Plan { return ConnectPlan( taskRunner = taskRunner, connectionPool = connectionPool,
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docs/features/calls.md
Calls are executed in one of two ways: * **Synchronous:** your thread blocks until the response is readable.
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okhttp/src/main/kotlin/okhttp3/ResponseBody.kt
* * `Response.body().byteStream().close()` * * `Response.body().bytes()` * * `Response.body().string()` * * There is no benefit to invoking multiple `close()` methods for the same response body. * * For synchronous calls, the easiest way to make sure a response body is closed is with a `try` * block. With this structure the compiler inserts an implicit `finally` clause that calls * [close()][Response.close] for you. * * ```java
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okhttp/src/test/java/okhttp3/InterceptorTest.kt
} @Test fun networkInterceptorThrowsRuntimeExceptionSynchronous() { interceptorThrowsRuntimeExceptionSynchronous(true) } /** * When an interceptor throws an unexpected exception, synchronous callers can catch it and deal * with it. */ private fun interceptorThrowsRuntimeExceptionSynchronous(network: Boolean) { addInterceptor(network) { chain: Interceptor.Chain? -> throw RuntimeException("boom!") }
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okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
* become idle after the [onResponse][Callback.onResponse] or [onFailure][Callback.onFailure] * callback has returned. Synchronous calls become idle once [execute()][Call.execute] returns. * This means that if you are doing synchronous calls the network layer will not truly be idle * until every returned [Response] has been closed. */ var idleCallback: Runnable? = null
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README.md
configured to fall back for broad connectivity. Using OkHttp is easy. Its request/response API is designed with fluent builders and immutability. It supports both synchronous blocking calls and async calls with callbacks. Get a URL --------- This program downloads a URL and prints its contents as a string. [Full source][get_example]. ```java
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
import okio.buffer import okio.sink import okio.source /** * A socket connection to a remote peer. A connection hosts streams which can send and receive * data. * * Many methods in this API are **synchronous:** the call is completed before the method returns. * This is typical for Java but atypical for HTTP/2. This is motivated by exception transparency:
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docs/changelogs/changelog_2x.md
corrupted journal. We've added APIs to configure a request's `Cache-Control` headers, and to manually clear the cache. * **Request cancellation fixes.** This update fixes a bug where synchronous requests couldn't be canceled by tag. This update avoids crashing when `onResponse()` throws an `IOException`. That failure will now be logged
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