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doc/go_mem.html
<p> Go approaches its memory model in much the same way as the rest of the language, aiming to keep the semantics simple, understandable, and useful. This section gives a general overview of the approach and should suffice for most programmers. The memory model is specified more formally in the next section. </p> <p> A data race is defined as
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doc/asm.html
and offsets match. On 32-bit systems, the low and high 32 bits of a 64-bit value are distinguished by adding a <code>_lo</code> or <code>_hi</code> suffix to the name, as in <code>arg_lo+0(FP)</code> or <code>arg_hi+4(FP)</code>. If a Go prototype does not name its result, the expected assembly name is <code>ret</code>. </p> <p>
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doc/go_spec.html
</li> <li> Hexadecimal <a href="#Floating-point_literals">floating-point literals</a> may be written using the prefixes <code>0x</code> and <code>0X</code>. </li> <li> The <a href="#Imaginary_literals">imaginary suffix</a> <code>i</code> may be used with any (binary, decimal, hexadecimal) integer or floating-point literal, not just decimal literals. </li> <li>
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