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doc/go_mem.html
<li>the values read or written by the operation.</li> </ul> <p> Some memory operations are <i>read-like</i>, including read, atomic read, mutex lock, and channel receive. Other memory operations are <i>write-like</i>, including write, atomic write, mutex unlock, channel send, and channel close. Some, such as atomic compare-and-swap, are both read-like and write-like. </p> <p>
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doc/go1.17_spec.html
<pre> [...]Point{{1.5, -3.5}, {0, 0}} // same as [...]Point{Point{1.5, -3.5}, Point{0, 0}} [][]int{{1, 2, 3}, {4, 5}} // same as [][]int{[]int{1, 2, 3}, []int{4, 5}} [][]Point{{{0, 1}, {1, 2}}} // same as [][]Point{[]Point{Point{0, 1}, Point{1, 2}}} map[string]Point{"orig": {0, 0}} // same as map[string]Point{"orig": Point{0, 0}} map[Point]string{{0, 0}: "orig"} // same as map[Point]string{Point{0, 0}: "orig"}
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doc/asm.html
</p> <p> The most important thing to know about Go's assembler is that it is not a direct representation of the underlying machine. Some of the details map precisely to the machine, but some do not. This is because the compiler suite (see <a href="https://9p.io/sys/doc/compiler.html">this description</a>) needs no assembler pass in the usual pipeline.
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doc/go_spec.html
<pre> [...]Point{{1.5, -3.5}, {0, 0}} // same as [...]Point{Point{1.5, -3.5}, Point{0, 0}} [][]int{{1, 2, 3}, {4, 5}} // same as [][]int{[]int{1, 2, 3}, []int{4, 5}} [][]Point{{{0, 1}, {1, 2}}} // same as [][]Point{[]Point{Point{0, 1}, Point{1, 2}}} map[string]Point{"orig": {0, 0}} // same as map[string]Point{"orig": Point{0, 0}} map[Point]string{{0, 0}: "orig"} // same as map[Point]string{Point{0, 0}: "orig"}
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