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  1. architecture/build-state-model.md

    The "build tree state" holds the state for the entire build definition for a single build execution within a session.
    
    The build tree state is managed by the `BuildTreeState` class.
    An instance is created at the start of a build execution and discarded at the end of the execution.
    
    ### Build state
    
    The "build state" holds the state for a build within the build definition for a single build execution, and is contained by the build tree state.
    
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  2. CONTRIBUTING.md

    * Keep commits discrete. Avoid including multiple unrelated changes in a single commit.
    * Keep commits self-contained. Avoid spreading a single change across multiple commits. A single commit should make sense in isolation.
    
    ### Testing changes
    
    After making changes, you can test your code in 2 ways:
    
    1. Run tests.
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  3. architecture/runtimes.md

    ```
    
    These are all Java processes. Each process has a corresponding "runtime".
    All source code in Gradle is written to target one or more of these runtimes.
    Most source code targets the daemon and the remaining code either targets a single runtime, for example the Gradle client, or is shared across multiple runtimes.
    
    ## Composition by architecture modules
    
    Each [architecture module and platform](platforms.md) can contribute code to any of the runtimes.
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