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Results 1 - 4 of 4 for scheddetail (0.19 sec)

  1. src/runtime/runtime1.go

    	{name: "runtimecontentionstacks", atomic: &debug.runtimeContentionStacks},
    	{name: "sbrk", value: &debug.sbrk},
    	{name: "scavtrace", value: &debug.scavtrace},
    	{name: "scheddetail", value: &debug.scheddetail},
    	{name: "schedtrace", value: &debug.schedtrace},
    	{name: "traceadvanceperiod", value: &debug.traceadvanceperiod},
    	{name: "traceallocfree", atomic: &debug.traceallocfree},
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 30 17:52:17 UTC 2024
    - 19.3K bytes
    - Viewed (0)
  2. src/runtime/extern.go

    		#% util            the fraction of all unscavenged heap memory which is in-use
    	If the line ends with "(forced)", then scavenging was forced by a
    	debug.FreeOSMemory() call.
    
    	scheddetail: setting schedtrace=X and scheddetail=1 causes the scheduler to emit
    	detailed multiline info every X milliseconds, describing state of the scheduler,
    	processors, threads and goroutines.
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 30 17:52:17 UTC 2024
    - 18.9K bytes
    - Viewed (0)
  3. src/runtime/panic.go

    	}
    
    	switch gp.m.dying {
    	case 0:
    		// Setting dying >0 has the side-effect of disabling this G's writebuf.
    		gp.m.dying = 1
    		panicking.Add(1)
    		lock(&paniclk)
    		if debug.schedtrace > 0 || debug.scheddetail > 0 {
    			schedtrace(true)
    		}
    		freezetheworld()
    		return true
    	case 1:
    		// Something failed while panicking.
    		// Just print a stack trace and exit.
    		gp.m.dying = 2
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 29 17:58:53 UTC 2024
    - 43.8K bytes
    - Viewed (0)
  4. src/runtime/proc.go

    			unlock(&sched.lock)
    			throw("checkdead: runnable g")
    		}
    	})
    	if grunning == 0 { // possible if main goroutine calls runtime·Goexit()
    		unlock(&sched.lock) // unlock so that GODEBUG=scheddetail=1 doesn't hang
    		fatal("no goroutines (main called runtime.Goexit) - deadlock!")
    	}
    
    	// Maybe jump time forward for playground.
    	if faketime != 0 {
    		if when := timeSleepUntil(); when < maxWhen {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 29 17:58:53 UTC 2024
    - 207.5K bytes
    - Viewed (0)
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