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Results 1 - 2 of 2 for runtime_doAllThreadsSyscall (0.38 sec)

  1. src/syscall/syscall_linux.go

    // world and invokes the syscall on each OS thread. Once this function returns,
    // all threads are in sync.
    //
    //go:uintptrescapes
    func runtime_doAllThreadsSyscall(trap, a1, a2, a3, a4, a5, a6 uintptr) (r1, r2, err uintptr)
    
    // AllThreadsSyscall performs a syscall on each OS thread of the Go
    // runtime. It first invokes the syscall on one thread. Should that
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 22 20:12:46 UTC 2024
    - 35.7K bytes
    - Viewed (0)
  2. src/runtime/os_linux.go

    // all Ms.
    //
    // The system call is expected to succeed and return the same value on every
    // thread. If any threads do not match, the runtime throws.
    //
    //go:linkname syscall_runtime_doAllThreadsSyscall syscall.runtime_doAllThreadsSyscall
    //go:uintptrescapes
    func syscall_runtime_doAllThreadsSyscall(trap, a1, a2, a3, a4, a5, a6 uintptr) (r1, r2, err uintptr) {
    	if iscgo {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Mar 25 19:53:03 UTC 2024
    - 25.9K bytes
    - Viewed (0)
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