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mockwebserver/README.md
// Optional: confirm that your app made the HTTP requests you were expecting. RecordedRequest request1 = server.takeRequest(); assertEquals("/v1/chat/messages/", request1.getPath()); assertNotNull(request1.getHeader("Authorization")); RecordedRequest request2 = server.takeRequest(); assertEquals("/v1/chat/messages/2", request2.getPath()); RecordedRequest request3 = server.takeRequest();
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docs/features/events.md
``` We make a couple calls: ```java Request request = new Request.Builder() .url("https://publicobject.com/helloworld.txt") .build(); System.out.println("REQUEST 1 (new connection)"); try (Response response = client.newCall(request).execute()) { // Consume and discard the response body. response.body().source().readByteString(); } System.out.println("REQUEST 2 (pooled connection)");
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
* connection from the pool. * * Once true this is always true. Guarded by this. */ var noNewExchanges = false /** * If true, this connection may not be used for coalesced requests. These are requests that could * share the same connection without sharing the same hostname. */ private var noCoalescedConnections = false /**
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okhttp/src/main/kotlin/okhttp3/Interceptor.kt
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okhttp/src/test/java/okhttp3/URLConnectionTest.kt
// No authorization header for the first request... var request = server.takeRequest() assertThat(request.headers["Authorization"]).isNull() // ...but the three requests that follow requests include an authorization header. for (i in 0..2) { request = server.takeRequest() assertThat(request.requestLine).isEqualTo("GET / HTTP/1.1") assertThat(request.headers["Authorization"])
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
override fun clone(): Call = RealCall(client, originalRequest, forWebSocket) override fun request(): Request = originalRequest /** * Immediately closes the socket connection if it's currently held. Use this to interrupt an * in-flight request from any thread. It's the caller's responsibility to close the request body * and response body streams; otherwise resources may be leaked. *
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okhttp/src/main/kotlin/okhttp3/ConnectionPool.kt
import okhttp3.internal.connection.RealRoutePlanner import okhttp3.internal.connection.RouteDatabase /** * Manages reuse of HTTP and HTTP/2 connections for reduced network latency. HTTP requests that * share the same [Address] may share a [Connection]. This class implements the policy * of which connections to keep open for future use. *
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docs/changelogs/changelog_4x.md
_2023-04-22_ * Fix: Don't fail the call when the response code is ‘HTTP 102 Processing’ or ‘HTTP 103 Early Hints’. * Fix: Read the response even if writing the request fails. This means you'll get a proper HTTP response even if the server rejects your request body. * Fix: Use literal IP addresses directly rather than passing them to `DnsOverHttps`.
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mockwebserver/src/main/kotlin/mockwebserver3/Dispatcher.kt
import okhttp3.ExperimentalOkHttpApi /** Handler for mock server requests. */ @ExperimentalOkHttpApi abstract class Dispatcher { /** * Returns a response to satisfy `request`. This method may block (for instance, to wait on * a CountdownLatch). */ @Throws(InterruptedException::class) abstract fun dispatch(request: RecordedRequest): MockResponse /**
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okhttp/src/main/kotlin/okhttp3/Authenticator.kt
* [RFC 2817][1]. The HTTP CONNECT request that creates this tunnel connection is special: it * does not participate in any [interceptors][Interceptor] or [event listeners][EventListener]. It * doesn't include the motivating request's HTTP headers or even its full URL; only the target * server's hostname is sent to the proxy. * * Prior to sending any CONNECT request OkHttp always calls the proxy authenticator so that it may
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