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doc/next/6-stdlib/2-unique.md
`Make[T]` function, which produces a reference to a canonical copy of the value in the form of a `Handle[T]`. Two `Handle[T]` are equal if and only if the values used to produce the handles are equal, allowing programs to deduplicate values and reduce their memory footprint. Comparing two `Handle[T]` values is efficient, reducing down to a simple
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doc/go_spec.html
</pre> <p> the variable <code>s</code> of type <code>Slice</code> must be assignable to the function parameter type <code>S</code> for the program to be valid. To reduce complexity, type inference ignores the directionality of assignments, so the type relationship between <code>Slice</code> and <code>S</code> can be expressed via the (symmetric) type equation <code>Slice ≡<sub>A</sub> S</code>
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doc/godebug.md
connecting to servers with buggy HTTP/2 implementations. These kinds of changes are unavoidable and [permitted by the Go 1 compatibility rules](/doc/go1compat). Even so, Go provides a mechanism called GODEBUG to reduce the impact such changes have on Go developers using newer toolchains to compile old code. A GODEBUG setting is a `key=value` pair that controls the execution of certain parts of a Go program.
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src/cmd/cgo/doc.go
#line 1 "not-str-lit" void __cgo_f_1_5(void) { static const char __cgo_undefined__5[] = (foo); } This program will not compile, but cgo can use the presence or absence of an error message on a given line to deduce the information it needs. The program is syntactically valid regardless of whether each name is a type or an ordinary identifier, so there will be no syntax errors that might stop parsing early.
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doc/go1.17_spec.html
for key, val = range m { h(key, val) } // key == last map key encountered in iteration // val == map[key] var ch chan Work = producer() for w := range ch { doWork(w) } // empty a channel for range ch {} </pre> <h3 id="Go_statements">Go statements</h3> <p>
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doc/next/5-toolchain.md
## Compiler {#compiler} The build time overhead to building with [Profile Guided Optimization](/doc/pgo) has been reduced significantly. Previously, large builds could see 100%+ build time increase from enabling PGO. In Go 1.23, overhead should be in the single digit percentages. ## Assembler {#assembler}
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doc/go1.22.html
<p><!-- CL 543255 --> The runtime now keeps type-based garbage collection metadata nearer to each heap object, improving the CPU performance (latency or throughput) of Go programs by 1–3%. This change also reduces the memory overhead of the majority Go programs by approximately 1% by deduplicating redundant metadata. Some programs may see a smaller improvement because this change adjusts the size
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