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Results 1 - 4 of 4 for readLock (0.45 sec)

  1. tensorflow/c/c_api.cc

    // call Session::Extend().
    bool ExtendSessionGraphHelper(TF_Session* session, TF_Status* status) {
      if (session->graph != nullptr) {
        // Take the graph lock before the session lock to avoid deadlock. This is
        // safe since session->graph does not change.
        session->graph->mu.lock();
        mutex_lock session_lock(session->mu);
        const Graph& graph = session->graph->graph;
    
    C++
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Mon Apr 15 03:35:10 GMT 2024
    - 102.3K bytes
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  2. tensorflow/c/c_api_experimental.cc

      // threadpool, so that we avoid the possibility of running the runner_ in the
      // threadpool of GPU event mgr, as that can trigger more callbacks to be
      // scheduled on that same threadpool, causing a deadlock in cases where the
      // caller of event_mgr->ThenExecute() blocks on the completion of the callback
      // (as in the case of ConstOp kernel creation on GPU, which involves copying a
      // CPU tensor to GPU).
    C++
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Mon Apr 15 03:35:10 GMT 2024
    - 29.4K bytes
    - Viewed (0)
  3. tensorflow/c/eager/parallel_device/parallel_device_lib.cc

                            const int in_flight_nodes_limit)
          : status_(TF_NewStatus()),
            // If the context's default exector is set to async, re-using that in
            // each thread would cause collectives to deadlock. For consistency we
            // create a new sync executor for every thread.
            //
            // TODO(allenl): We should have an async API that works with the
            // parallel device.
            device_(device),
    C++
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Fri Feb 09 07:47:20 GMT 2024
    - 25.4K bytes
    - Viewed (1)
  4. tensorflow/c/eager/parallel_device/parallel_device_lib.h

      // parallel device, then call `Join` on each; even if some of the `Join`s
      // return a bad status the caller must run all of the `Join`s or any future
      // `StartExecute`s will deadlock).
      //
      // If `is_async=false` (constructor argument), `cancellation_manager` must
      // live until `Join` finishes. If `is_async=true` it must live until `Join` is
    C
    - Registered: Tue Apr 30 12:39:09 GMT 2024
    - Last Modified: Tue Apr 25 15:21:13 GMT 2023
    - 12.9K bytes
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