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Results 1 - 4 of 4 for ps4$ (0.09 sec)

  1. test/escape_struct_param1.go

    	s4 := "dog" // ERROR "moved to heap: s4$"
    	s5 := "emu" // ERROR "moved to heap: s5$"
    	s6 := "fox" // ERROR "moved to heap: s6$"
    	ps2 := &s2
    	ps4 := &s4 // ERROR "moved to heap: ps4$"
    	ps6 := &s6 // ERROR "moved to heap: ps6$"
    	u1 := U{&s1, &ps2}
    	u2 := &U{&s3, &ps4}  // ERROR "&U{...} does not escape$"
    	u3 := &U{&s5, &ps6}  // ERROR "&U{...} escapes to heap$"
    	v := &V{u1, u2, &u3} // ERROR "&V{...} does not escape$"
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Sat Sep 12 08:31:49 UTC 2020
    - 8.9K bytes
    - Viewed (0)
  2. test/escape_struct_param2.go

    	s4 := "dog" // ERROR "moved to heap: s4$"
    	s5 := "emu" // ERROR "moved to heap: s5$"
    	s6 := "fox" // ERROR "moved to heap: s6$"
    	ps2 := &s2
    	ps4 := &s4 // ERROR "moved to heap: ps4$"
    	ps6 := &s6 // ERROR "moved to heap: ps6$"
    	u1 := U{&s1, &ps2}
    	u2 := &U{&s3, &ps4}  // ERROR "&U{...} does not escape$"
    	u3 := &U{&s5, &ps6}  // ERROR "&U{...} escapes to heap$"
    	v := &V{u1, u2, &u3} // ERROR "&V{...} does not escape$"
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Sat Sep 12 08:31:49 UTC 2020
    - 8.9K bytes
    - Viewed (0)
  3. src/math/j0.go

    //      1 - 9/128 s**2 + 11025/98304 s**4 - ..., where s = 1/x.
    // For x >= 2, We approximate pzero by
    // 	pzero(x) = 1 + (R/S)
    // where  R = pR0 + pR1*s**2 + pR2*s**4 + ... + pR5*s**10
    // 	  S = 1 + pS0*s**2 + ... + pS4*s**10
    // and
    //      | pzero(x)-1-R/S | <= 2  ** ( -60.26)
    
    // for x in [inf, 8]=1/[0,0.125]
    var p0R8 = [6]float64{
    	0.00000000000000000000e+00,  // 0x0000000000000000
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 11 16:34:30 UTC 2022
    - 13.6K bytes
    - Viewed (0)
  4. src/math/j1.go

    //      1 + 15/128 s**2 - 4725/2**15 s**4 - ..., where s = 1/x.
    // We approximate pone by
    //      pone(x) = 1 + (R/S)
    // where R = pr0 + pr1*s**2 + pr2*s**4 + ... + pr5*s**10
    //       S = 1 + ps0*s**2 + ... + ps4*s**10
    // and
    //      | pone(x)-1-R/S | <= 2**(-60.06)
    
    // for x in [inf, 8]=1/[0,0.125]
    var p1R8 = [6]float64{
    	0.00000000000000000000e+00, // 0x0000000000000000
    	1.17187499999988647970e-01, // 0x3FBDFFFFFFFFFCCE
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 11 16:34:30 UTC 2022
    - 13.3K bytes
    - Viewed (0)
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