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Results 1 - 2 of 2 for populateDWARF (0.6 sec)

  1. src/cmd/internal/obj/dwarf.go

    	if p := fn.Func().Text; p != nil {
    		return p.Pos
    	}
    	return src.NoXPos
    }
    
    // populateDWARF fills in the DWARF Debugging Information Entries for
    // TEXT symbol 's'. The various DWARF symbols must already have been
    // initialized in InitTextSym.
    func (ctxt *Link) populateDWARF(curfn Func, s *LSym) {
    	myimportpath := ctxt.Pkgpath
    	if myimportpath == "" {
    		return
    	}
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Sep 01 20:40:28 UTC 2023
    - 22K bytes
    - Viewed (0)
  2. src/cmd/internal/obj/plist.go

    		}
    		linkpatch(ctxt, s, newprog)
    		ctxt.Arch.Preprocess(ctxt, s, newprog)
    		ctxt.Arch.Assemble(ctxt, s, newprog)
    		if ctxt.Errors > 0 {
    			continue
    		}
    		linkpcln(ctxt, s)
    		ctxt.populateDWARF(plist.Curfn, s)
    		if ctxt.Headtype == objabi.Hwindows && ctxt.Arch.SEH != nil {
    			s.Func().sehUnwindInfoSym = ctxt.Arch.SEH(ctxt, s)
    		}
    	}
    }
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Sep 01 15:52:41 UTC 2023
    - 11.5K bytes
    - Viewed (0)
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