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Results 1 - 4 of 4 for overkill (0.16 sec)

  1. docs/features/calls.md

    resources; too few harms latency.
    
    For asynchronous calls, [`Dispatcher`](https://square.github.io/okhttp/4.x/okhttp/okhttp3/-dispatcher/) implements policy for maximum simultaneous requests. You can set maximums per-webserver (default is 5), and overall (default is 64)....
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    - Last Modified: Sun Feb 06 02:19:09 GMT 2022
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  2. okhttp/src/main/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt

       * this address.
       *
       * If [planToReplace] is non-null, this will swap it for a pooled connection if that pooled
       * connection uses HTTP/2. That results in fewer sockets overall and thus fewer TCP slow starts.
       */
      internal fun planReusePooledConnection(
        planToReplace: ConnectPlan? = null,
        routes: List<Route>? = null,
      ): ReusePlan? {
        val result =
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    - Registered: Fri May 03 11:42:14 GMT 2024
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  3. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt

       * the problem impacts just one stream or the entire connection.
       *
       * To differentiate the two cases we ping the server when a stream times out. If the overall
       * connection is fine the ping will receive a pong; otherwise it won't.
       *
       * The deadline to respond to this ping attempts to limit the cost of being wrong. If it is too
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    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  4. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

         * this client silently recovers from the following problems:
         *
         * * **Unreachable IP addresses.** If the URL's host has multiple IP addresses,
         *   failure to reach any individual IP address doesn't fail the overall request. This can
         *   increase availability of multi-homed services.
         *
         * * **Stale pooled connections.** The [ConnectionPool] reuses sockets
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    - Registered: Fri May 03 11:42:14 GMT 2024
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