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okhttp/src/main/kotlin/okhttp3/internal/connection/Locks.kt
contract { callsInPlace(action, InvocationKind.EXACTLY_ONCE) } return lock.withLock(action) } inline fun <T> RealConnection.withLock(action: () -> T): T { contract { callsInPlace(action, InvocationKind.EXACTLY_ONCE) } return lock.withLock(action) } inline fun <T> RealCall.withLock(action: () -> T): T { contract { callsInPlace(action, InvocationKind.EXACTLY_ONCE) } return lock.withLock(action) }
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okhttp/src/main/kotlin/okhttp3/EventListener.kt
/** * Invoked as soon as a call is enqueued or executed by a client. In case of thread or stream * limits, this call may be executed well before processing the request is able to begin. * * This will be invoked only once for a single [Call]. Retries of different routes or redirects * will be handled within the boundaries of a single [callStart] and [callEnd]/[callFailed] pair. */ open fun callStart(call: Call) { } /**
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okhttp-sse/src/main/kotlin/okhttp3/sse/EventSource.kt
*/ fun cancel() fun interface Factory { /** * Creates a new event source and immediately returns it. Creating an event source initiates an * asynchronous process to connect the socket. Once that succeeds or fails, `listener` will be * notified. The caller must cancel the returned event source when it is no longer in use. */ fun newEventSource( request: Request,
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt
return headersQueue.removeFirst() } throw errorException ?: StreamResetException(errorCode!!) } } /** * Returns the trailers. It is only safe to call this once the source stream has been completely * exhausted. */ @Throws(IOException::class) fun trailers(): Headers { this.withLock {
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okhttp/src/main/kotlin/okhttp3/internal/cache2/Relay.kt
fun commit(upstreamSize: Long) { // Write metadata to the end of the file. writeMetadata(upstreamSize) file!!.channel.force(false) // Once everything else is in place we can swap the dirty header for a clean one. writeHeader(PREFIX_CLEAN, upstreamSize, metadata.size.toLong()) file!!.channel.force(false) // This file is complete. synchronized(this@Relay) {
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okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskQueue.kt
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okhttp/src/test/java/okhttp3/ResponseCommonTest.kt
assertThat(response.body.contentLength()).isEqualTo(0L) assertThat(response.body.byteString()).isEqualTo(EMPTY) } /** * Returns a new response body that refuses to be read once it has been closed. This is true of * most [BufferedSource] instances, but not of [Buffer]. */ private fun responseBody(content: String): ResponseBody { val data = Buffer().writeUtf8(content)
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
/** True if there are more exchanges expected for this call. */ private var expectMoreExchanges = true // These properties are accessed by canceling threads. Any thread can cancel a call, and once it's // canceled it's canceled forever. @Volatile private var canceled = false @Volatile private var exchange: Exchange? = null internal val plansToCancel = CopyOnWriteArrayList<RoutePlanner.Plan>()
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okhttp/src/main/kotlin/okhttp3/Connection.kt
* used. HTTP/1.x connections can carry either zero or one streams. HTTP/2 connections can carry any * number of streams, dynamically configured with `SETTINGS_MAX_CONCURRENT_STREAMS`. A connection * currently carrying zero streams is an idle stream. We keep it alive because reusing an existing * connection is typically faster than establishing a new one. *
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okhttp/src/main/kotlin/okhttp3/WebSocket.kt
*/ fun cancel() fun interface Factory { /** * Creates a new web socket and immediately returns it. Creating a web socket initiates an * asynchronous process to connect the socket. Once that succeeds or fails, `listener` will be * notified. The caller must either close or cancel the returned web socket when it is no longer * in use. */ fun newWebSocket( request: Request,
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