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Results 1 - 1 of 1 for newPacketQueue (0.09 sec)
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src/net/net_fake.go
ready chan packetQueueState // contains the packets when non-empty or closed full chan packetQueueState // contains the packets when buffer is full and not closed } func newPacketQueue(readBufferBytes int) *packetQueue { pq := &packetQueue{ empty: make(chan packetQueueState, 1), ready: make(chan packetQueueState, 1), full: make(chan packetQueueState, 1), } pq.put(packetQueueState{
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Feb 27 19:24:21 UTC 2024 - 26.4K bytes - Viewed (0)